Guard (common) | Monster / Creature | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Guard (common)

Medium humanoid, any
Armor Class 14 (chain shirt)
Hit Points 11hp (2d8+2) 2d8+2
Speed 30ft

STR
13 +1
DEX
12 +1
CON
12 +1
INT
10 0
WIS
11 0
CHA
10 0

Skills perception +2
Senses passive perception 12
Languages Common
Challenge 1/8


Guard tactics. Advantage on grapple checks when there are multiple guards next to the target.


Actions

Attack (normal attack based on weapon) spear when used in two hands has reach   1. Grapple (normal grapple)   2. Disarm (an athletics contest that requires the target to be grappled by another guard)   3. Restrain (grapple check that requires the target to be grappled by another guard)   4. Knock out (an unarmed attack that on hit knocks the target unconscious)

Reactions

When an enemy within 30ft of you moves as a reaction you can move 10ft   You can grapple instead of a weapon attack when making an attack of opportunity


 

Lair Actions

Call for help Alarm

Its a guard house


Well it's a fucking guard (not experienced)

small towns, villages, hamlets, caravans


Created by

lanttu10.

Statblock Type

Monster / Creature

Link/Embed