The spell is one of the first ever designed by those who focus on the Probability Theorem. The area of effect will glow faintly as the effects are applied. In cascade, matter seems to break apart and reform, usually in the manner of healing as wounds seal up, using the matter as material to repair the damage. In collapse, the area dims, and all matter slowly corrodes and atomizes.
Requirements_and_limits
Arcana Discordia 0,
Range
AOE, 30Ft
Effects
Cascade:
A spell designed to take advantage of undetermined quantum states, Cascade allows the user to place a 15ft radius AOE that heals anyone within for X amount of HP. This effect can be sustained if the user expends the same number of points to do so. On crit, the cascade doubles health gained, and increases defense by 2 as those within the circle begin to predict enemy attacks.
X=Points Spent
Collapse:
If a paradox occurs, the user instead places a damaging AOE that deals X ammount of damage as the quantum states become unstable and begin to tear apart all matter into fundamental particles. This too can be sustained in the same manner as cascade.