Zombie | Monster / Creature | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Zombie

Medium undead, neutral evil
Armor Class 8
Hit Points 12-33 3d8+9
Speed 20ft

STR
13 +1
DEX
6 -2
CON
16 +3
INT
3 -4
WIS
6 -2
CHA
5 -3

Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 8
Languages Understands the languages of its creator but can't speak
Challenge 1/4 (50 XP)


Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.


Actions

Slam. Melee Weapon Attack: +3 1d20+3 to hit, reach 5 ft., one target. Hit: 2-7 1d6+1 bludgeoning damage.


 

Undead zombies move with a jerky, uneven gait. They are clad in the moldering apparel they wore when put to rest, and carry the stench of decay.


Created by

Masonatar.

Statblock Type

Monster / Creature

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