Wickerutt | Monster / Creature | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Wickerutt

Medium monstrosity, chaotic evil
Armor Class 17 (Natural Armor)
Hit Points 179hp (21d8+84) 21d8+84
Speed 50ft Climb: 30ft

STR
15 +2
DEX
18 +4
CON
19 +4
INT
14 +2
WIS
20 +5
CHA
9 -1

Saving Throws Intelligence +7, Wisdom +10
Skills Athletics +7, Perception +10, Stealth +9
Damage Resistances Bludgeoning, piercing and slashing from nonmagical weapons
Damage Immunities Poison
Condition Immunities Charmed, frightened, poisoned
Senses Passive Perception 20
Languages Understands Sylvan and Druidic, but can't speak
Challenge 13

Poisonous Breath (Recharge 5-6). The wickerutt exhales a noxious poison gas in a 30-foot cone. Each creatue in that area must make a DC17 Constitution saving throw, taking 42 (12d6) poison damage on a failed save, or half as much on a successful one. In addition, if a creature's saving throw result is 10 or lower, it is poisoned for 1 hour.


Beast sense. The wickerutt has advantage on Wisdom (Perception) checks that rely on smell or sound. Bloodthirsty sprint. As a bonus action, the wickerutt can move up to it's speed towards a hostile creature it can see. Magic resistance. The wickerutt has advantage on saving throws against spells and other magical effects. Regenaration. The wickerutt regains 20hp at the start of its turn. If he takes radiant of fire damage, this trait doesn't function at the start of its next turn. The wickerutt dies only if its start its turn with 0hp and doesn't regenerate.


Actions

Multiattack. It makes four attacks with its daggers. Daggers. Melee weapon attack: +9 to hit, reach 5ft., one target. Hit. 14 (4d4+4) 4d4+4 piercing damage.


 

Blighted Malice A Wickerutt is a foul, twisted creature that lurks in swamps, jungles, and forests consumed by blight or desecration. It is said that these malicious creatures were once ghouls and ghasts; able to remember their former self, before consuming Fey creatures steeped in dark magic. A Wickerutt draws upon the powers left behind in mottled landscapes, where the seeds of evil litter the ground and darken the skies. They prowl beneath a bleak forest's canopy, using their multiple limbs to clamber into trees in search of vermine to consume.   Druidic Devourers A wickerutt loves nothing more than to feast of the flesh of druids and their fey ilk. The pure feywild magic that eminates from a creature, such as a Druid's spellcasting, or an elf's blood, sets upon the senses of a Wickerutt like a drug, sending them into an animalistic, hunger driven-frenzy. With simple, crude daggers, either stolen from an unfortunate victim or created from sharpened rocks or bones, a Wickerutt will stalk it's prey endlessly while it remains within its blighted territory, biding its time before bursting forth from the undergrowth in a flurry of noxious poison and whirling blades.


Created by

DropDeeadX.

Statblock Type

Monster / Creature

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