Rod of Healing | Item | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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World of Dynos

Rod of Healing

Rod Magical, Light Uncommon (this item requires attunement)

This rod has 5 Charges. While holding it, you can use an Attack Action to expend 1 or more of its Charges to cast the Cure Wounds spell, using your Wisdom as the Spellcasting modifier. You can increase the spell slot level by one for each additional charge you expend.   The rod regains d4+1 expended Charges daily at dawn. If you expend the rod's last charge, roll a d20 . On a 1, the rod loses its magic and is henceforth treated as a mundane club.

Type Damage Damage Range Properties
Simple Melee 1d4 Bludgeoning Magical, Light

Weight: 3lbs


 

Created by

Lady_Khaos.

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Item

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