| Level | Court Herald 1, Bard 2, Cleric 2, Vigilante 2, Beguiler 2, Death Master 2, Spell 2, |
| Components | V S |
| XP Cost | 0 |
| Casting Time | 1 standard action |
| Range | Long (400 ft. + 40 ft./level) |
| Target | 20-ft.-radius emanation centered on a creature, object, or point in space |
| Duration | 1 min./level (D) |
| Saving Throw | Will negates; see text or none (object) |
| Spell Resistance | Yes; see text or no (object) |
| Description |
| Upon the casting of this spell, complete silence prevails in the affected area. All sound is stopped: Conversation is impossible, spells with verbal components cannot be cast, and no noise whatsoever issues from, enters, or passes through the area. The spell can be cast on a point in space, but the effect is stationary unless cast on a mobile object. The spell can be centered on a creature, and the effect then radiates from the creature and moves as it moves. An unwilling creature can attempt a Will save to negate the spell and can use spell resistance, if any. Items in a creature's possession or magic items that emit sound receive the benefits of saves and spell resistance, but unattended objects and points in space do not. This spell provides a defense against sonic or language-based attacks, such as command, a harpy's captivating song, a horn of blasting, and the like. |
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