+4 | Expertise Bonus | |
+2 | Proficiency Bonus |
not proficient | +4 | Strength |
not proficient | +0 | Dexterity |
not proficient | +3 | Constitution |
not proficient | -1 | Intelligence |
includes proficiency bonus/die | +2 | Wisdom |
includes proficiency bonus/die | +5 | Charisma |
includes proficiency bonus/die | +2 | Acrobatics | DEX |
not proficient | +0 | Animal Handling | WIS |
includes proficiency bonus/die | +1 | Arcana | INT |
includes proficiency bonus/die | +6 | Athletics | STR |
includes proficiency bonus/die | +5 | Deception | CHA |
not proficient | -1 | History | INT |
not proficient | +0 | Insight | WIS |
not proficient | +3 | Intimidation | CHA |
includes proficiency bonus/die | +1 | Investigation | INT |
not proficient | +0 | Medicine | WIS |
not proficient | -1 | Nature | INT |
includes proficiency bonus/die | +2 | Perception | WIS |
not proficient | +3 | Performance | CHA |
includes proficiency bonus/die | +5 | Persuasion | CHA |
not proficient | -1 | Religion | INT |
not proficient | +0 | Sleight of Hand | DEX |
not proficient | +0 | Stealth | DEX |
not proficient | +0 | Survival | WIS |
Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
---|---|---|---|---|---|
not proficient | Dagger of Warning | +4 | STR | 1d4+4 | Piercing |
Finesse, Light, Thrown, Nick | |||||
not proficient | Mace | +4 | STR | 1d6+4 | Bludgeoning |
Sap | |||||
not proficient | Greatsword | +4 | STR | 2d6+4 | Slashing |
Heavy, Two-Handed, Graze | |||||
not proficient | Crossbow, Heavy | +4 | STR | 1d10+4 | Piercing |
Ammunition, Heavy, Loading, Range, Two-Handed, Push | |||||
not proficient | Javelin | +4 | STR | 1d6+4 | Piercing |
Thrown, Slow |
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.