Mage Slayer | Feat | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Mage Slayer

Prerequisite: 4th+ Level, Proficiency with any Martial Weapon
Repeatable: No
 

You have practiced techniques useful in battling magic-users, gaining the following benefits:

Ability Score Increase. Increase your Strength or Dexterity score by 1, to a maximum of 20.

Concentration Breaker. When you damage a creature that is concentrating, it has Disadvantage on the Saving Throw it makes to maintain Concentration.

Guarded Mind. If you fail an Intelligence, a Wisdom, or a Charisma Saving Throw, you can cause yourself to succeed instead. Once you use this benefit, you can’t use it again until you finish a Long Rest.


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Ebsfive.

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Feat

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