Magic Initiate | Feat | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Magic Initiate

Prerequisite: None
Repeatable: Yes, but you must choose a different Spell list each time
 

You have learned the basics of a particular magical tradition. Choose one Spell list: Arcane, Divine, or Primal. You gain the following benefits related to that choice:

Two Cantrips. You learn two cantrips of your choice from your chosen Spell list.

1st-Level Spell. Choose one 1st-level spell from your chosen Spell list. You always have that Spell prepared. You can cast it once without a Spell Point, and you regain the ability to cast it in that way when you finish a Long Rest. You can also cast the Spell using any Spell Points you have.

Intelligence, Wisdom, or Charisma is your spellcasting ability for these Spells (choose when you select this Feat).

Whenever you gain a new level, you can replace one of the Spells you chose for this Feat with a different Spell of the same level from your chosen Spell list.


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Ebsfive.

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Feat

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