Scamper | Action / Feat | Pathfinder 2e | Statblocks & Sheets | World Anvil

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Scamper - Ancestry Feat 1
KOBOLDANCESTRY

Requirements You are adjacent to at least one enemy

Action

You instinctively know how to flee danger. You Stride up to your Speed, with a +5-foot status bonus to your Speed, and you gain a +2 circumstance bonus to AC against reactions triggered by this movement. You must end this movement in a space that’s not adjacent to any enemy.
Description Source: Little Trouble in Bis Absalom pg 10

Created by

KoboldGamemaster.

System

Pathfinder 2e

Statblock Type

Action / Feat

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