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Giant Zombie Rat in Dungeons & Dragons 5e

Dak Creation

Giant Zombie Rat CR: 1/8 (25 xp)

Small undead, unaligned
Armor Class: 12
Hit Points: 7 hp (2d6)
Speed: 20 ft

STR

7 -2

DEX

15 +2

CON

11 +0

INT

2 -4

WIS

10 +0

CHA

4 -3

Damage Immunities: poison
Condition Immunities: poisoned
Senses: darkvision 60 ft., passive Perception 10
Languages: none
Challenge Rating: 1/8 (25 xp)

Keen Smell. The zombie rat has advantage on Wisdom (Perception) checks that rely on smell.   Pack Tactics. The zombie rat has advantage on an attack roll against a creature if at least one of the rat’s allies is within 5 feet of the creature and the ally isn’t incapacitated.   Undead Fortitude. If damage reduces the zombie rat to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie rat drops to 1 hit point instead.

Actions

Bite. Melee Weapon Attack: +3 1d20+3 Reach 5 ft., one target Hit: 3 1d4+1 piercing damage   If the target is a creature, it must succeed on a DC 10 Constitution saving throw or contract a disease. Until the disease is cured, the target can’t regain hit points except by magical means, and the target’s hit point maximum decreases by 1d6 every 24 hours.   If the target’s hit point maximum drops to 0 as a result of this disease, the target dies.  

A Giant Rat that has animated as an undead zombie. Flesh and bone is visible beneath a mangy pelt of fur, and the stench of decay is overwhelming. The Zombie Rat moves awkwardly and stilted upon decaying legs. It's soulless eyes stare out blankly.

Suggested Environments

Tombs, catacombs, graveyards and other places where death and decay are present.


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