Mastery of the Dark Soul II | Feat | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Mastery of the Dark Soul II

Dark Sign

You've advanced your skills as a Soulbinder.
Your mastery over the soul allows you to consume souls of fallen enemies. Gain advancements on the path of Souleater with each consumed soul.

  Consume soul
1 action
Consume the soul of a dead or unconcious mortal. Increase your Number of Souls consumed by 1. Heal 6 HP. Gain an Exhaustion level for each subsequent soul consumed on the same day. This effect resets at sunrise.

  Soul Tear
1 action, touch
Deal d4 Necrotic damage per five Souls Consumed against one living target within 5 ft. If the target dies or loses conciousness from this attack, instantly activate Consume soul. (Recharge 6)

  Lesser frightful presence
aura
Each creature of your choice that is within 15 feet of you and aware of you must succeed on a DC 12 Wisdom saving throw or become Frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, Ending the Effect on itself on a success. If a creature's saving throw is successful or the Effect ends for it, the creature is immune to the Lesser Frightful Presence for the next 24 hours.

  Soul Split
ritual, 10 minutes Separate a part of your soul and place it into a suitable vessel. You take d10 damage the vessel is reanimated, and acts as your Lesser Avatar. The Lesser Avatar retains all of your knowledge and imitates your appearance to the best of its ability. It acts as if you dirrectly controlled it; however, the lesser avatar cannot retain your abilities and it cannot ignore self-preservation instincts.
The lesser Avatar copies your ability scores and proficiencies, but otherwise it has the stats of a commoner.
 


Number of Souls consumedSkills unlockedAdditional effects
0-Shadow Rift can be used one additional time per Short rest
1-Gain +1 ability score to a stat of your choice
5Soul TearSomething stalks you through the in-between dimension
10-Gain +1 ability score to a stat of your choice
25Lesser frightful presenceYou discover the inhabitants of the in-between dimension. They attack you in numbers proportionate to the Number of Souls consumed
50-Your Consume soul skill no longer exhausts you
75-Your Soul Tear skill affects a 15ft cone, DEX 16 save for half damage. Should you dare to enter the in-between dimension, its most dangerous inhabitants will attack you.
100Soul SplitThe Consume soul skill becomes a passive 30ft aura. You cannot disable its effects.
125-DC for the Lesser frightful presence is increased to 16. Soul Tear damage die replaced by d8.
150-Your hunger overcomes you. You lose d12 MAX HP each day unless you consume a soul.

Created by

2lube.

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