Tattoo of Sins | Feat | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Tattoo of Sins

Seven tattoos cover your body, each one representing one of the seven deadly sins and their corresponding devils. Once per short rest, you can choose to activate any one of your tattoos, causing it to glow, emitting 5ft of dim light if uncovered by clothing, and granting special abilities dependent on the tattoo chosen. Once a tattoo has been activated, no others can be used until you complete a short rest.   The seven tattoos and their abilities go as follows:   Envy. The tattoo located on your right leg. Activating this tattoo as bonus action increases your range by 10ft on any ranged weapon or spell attack and increases your movement speed by 10ft for 1 minute.   Gluttony. The tattoo located on your stomach. Activating this tattoo as a bonus action summons a cup of instant ramen in which you consume during the same bonus action. When consumed, the ramen restores 2d4 2d4 + your Constitution modifier hit points. Every 5 levels, the hit points restored by this ability increase by 2d4.   Greed. The tattoo located on your right arm. When you activate this tattoo as a bonus action, choose an amount of coins to permanently sacrifice. For each platinum coin or equivalent sacrificed, you gain 1 additional necrotic damage dealt on your next attack. If your next attack misses, you instead take the necrotic damage equal to the number of platinum coins sacrificed. For each 50 additional damage dealt during a singular attack through this ability, you gain a point of exhaustion on a successful hit.   Lust. The tattoo located on your chest. By activating this tattoo as an action, a creature you choose, in which both you and the creature can see each other, must pass a Wisdom saving throw of DC 10 + your Charisma modifier or be charmed by you for 1 hour. Creatures charmed by this effect believe you to be their true love if you are someone they would normally be attracted to. They lose charm if attacked by you and understand that they were charmed by you once the effect ends.   Pride. The tattoo located on your back. By activating this tattoo as a reaction, you gain advantage on any singular and immediate saving throw of your choice. The use of this ability must be declared before the saving throw is rolled.   Sloth. The tattoo located on your left leg. Activating this tattoo as bonus action increases your AC by 4, but lowers your movement speed to 5ft and you gain disadvantage on all Dexterity saving throws.   Wrath. The tattoo located on your left arm. Activating this tattoo as bonus action adds 1d4 fire damage to any damage dealt by you for 1 minute.


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spywilliam123.

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Feat

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