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Ash Vulpix

Played by Ryder

Class
Precision Ranger
Size
Medium
Alignment
Black, Red, Green
Traits
Humanoid
Deity
 
Experience Points
200
Level
1
Hero Points
Ancestry & Heritage
Human Duskwalker
Background
Undertaker
+1
Str
Modifier
Strength
Score
12
+2
Dex
Modifier
Dexterity
Score
14
+1
Con
Modifier
Constitution
Score
12
+1
Int
Modifier
Intelligence
Score
12
+3
Wis
Modifier
Wisdom
Score
16
+1
Cha
Modifier
Charisma
Score
12
Total
15
Base
10
Key
2
Item
0
Prof
3
T E M L
       
Total
16
AC Base
10
Dex Bonus (or AC Cap)
2
Item
1
Prof
3
T E M L
       
Unarmored
T E M L
       
Light
T E M L
       
Medium
T E M L
       
Heavy
T E M L
       
Shield AC
0
Hardness
0
Max HP
0
BT
0
Current HP
0
Save Total Mod Prof Item Prof.-Bonus
Fortitude (CON) 6 1 5 0 4
Reflex (DEX) 7 2 5 0 4
Will (WIS) 6 3 3 0 2
Simple Weapons
T E M L
       
Martial Weapons
T E M L
       
UnarmedTrained
Max HP
19
Current HP
19
Temporary HP
0
Resistances and Immunities
Can not become Undead
Total
8
Wis
3
Prof
5
Item
0
T E M L
       
25 feet
Common, Necril, Draconic
Items Adventurer's Pack, Blunderbuss, Cartridges 9, Leather Armor,
Bulk 4 /6 Encumbered/ 11 Max

Coin 9 cp 3 sp, 2 gp
Forensic Acumen You understand the principles of forensic medicine, making you better at examining a body to determine the cause of death or injury. You can perform a forensic examination on a body, as described under Recall Knowledge in the Medicine skill, in half the normal amount of time it would take (to a minimum of 5 minutes). If you succeed at your check, you can attempt an immediate check to Recall Knowledge to follow up on something you found, with a +2 circumstance bonus. This check is usually related to the cause of injury or death, such as a Crafting check to identify a poison or weapon that was used or an additional Medicine check to identify a specific disease.

Hunt Prey You designate a single creature as your prey and focus your attacks against that creature. You must be able to see or hear the prey, or you must be tracking the prey during exploration.

You gain a +2 circumstance bonus to Perception checks when you Seek your prey and a +2 circumstance bonus to Survival checks when you Track your prey. You also ignore the penalty for making ranged attacks within your second range increment against the prey you’re hunting.

You can have only one creature designated as your prey at a time. If you use Hunt Prey against a creature when you already have a creature designated, the prior creature loses the designation and the new prey gains the designation. Your designation lasts until your next daily preparations.

Precision Edge You have trained to aim for your prey’s weak points. The first time you hit your hunted prey in a round, you also deal 1d8 additional precision damage. (Precision damage increases the damage you already deal, using the same type, but is ineffective against creatures that lack vital organs or weak points.) .

Animal Companion You earned the service of Mile, a young fox companion that travels with you on your adventures and obeys any simple commands you give it to the best of its abilities.
Shortsword 1d20+5 [1d6+1]Slashing
Blunderbuss 1d20+6 [1d8]Piercing
Total Prof. Mod Ability Mod Item Mod Armor Mod
Acrobatics (dex) 5 3 2 0
Arcana (int) 4 3 1 0 0
Athlethics (str) 1 0 1 0
Crafting (int) 4 3 1 0 0
Deception (cha) 1 0 1 0 0
Diplomacy (cha) 1 0 1 0 0
Intimidation (cha) 1 0 1 0 0
Lore: undead lore 4 2 +2 0 0
Medicine (wis) 6 3 3 0 0
Nature (wis) 6 3 3 0 0
Occultism (int) 4 3 1 0 0
Performance (cha) 1 0 1 0 0
Religion (wis) 6 3 3 0 0
Society (int) 1 0 1 0 0
Stealth (dex) 5 3 2 0
Survival (wis) 6 3 3 0 0
Thievery (dex) 2 0 2 0
Spell Attack Roll
Total Key Prof
1 1 0
Spell DC
Total Base Key Prof
11 10 1 0
Magic Tradition
Divine
Spells Per Day
Per Day
Level 1st 2nd 3rd 4th 5th 6th 7th 8th 9th 10th
Current
Focus Points
1

Statblocks for your Feats and Ability.

Statblocks for your spells.


Created by

JMTyranny.

System

Pathfinder 2e

Statblock Type

Character Sheet

Link/Embed