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Mika

7 Level (0/34000 XP for level-up) Black Market's Shadow(failed) Background Human Race / Species / Heritage Neutral Alignment
Black Market's Shadow(failed)
Level 7
Hit Dice: 7/7
1d8+2 Class 1

STR
14
+2
DEX
16
+3
CON
14
+2
INT
14
+2
WIS
9
-1
CHA
18
+4
80
Hit Points
+3
Initiative (DEX)
10
Armor Class (AC)
+3
Prof. Bonus
?
Speed (walk/run/fly)
9
Passive Perception
12 / 12
Shadow Points
Spellcasting ...
+7 Attack mod
CHA Ability
+4 Abi Mod
15 Save DC
+6 Expertise Bonus
+3 Proficiency Bonus
+2 Strength
+6 Dexterity
+5 Constitution
+2 Intelligence
-1 Wisdom
+4 Charisma
saving throws
+9 Acrobatics DEX
+2 Animal Handling WIS
+2 Arcana INT
+2 Athletics STR
+4 Deception CHA
+5 History INT
-1 Insight WIS
+4 Intimidation CHA
+5 Investigation INT
skills
+2 Medicine WIS
+2 Nature INT
+5 Perception WIS
+7 Performance CHA
+7 Persuasion CHA
+2 Religion INT
+6 Sleight of Hand DEX
+6 Stealth DEX
-1 Survival WIS
Skills
  Weapon / Attack AB Abi Dmg Dmg Type
Attacks

Spell Book

Shadow Bolt
0 Points
Action
Ranged, 120ft
Shadows gather and change into the wielder's hand or shadow type conduit. The bolt of shadow is then fired towards a target, and the user decides if the shadow bolt is lethal or non-lethal.

Currently:
d20+Casting Mod (CHA) +Prof + 1
2d8+2 or two targets 1d8+1 & 1d8+1
Deals Psychic/Necrotic/Bludgeoning/Piercing



Shadowy Knives
(1 Cost)
(2 Cost for 4 Daggers)
(3 Cost for 6 Daggers) - Maximum Currently

Action/BA
Two daggers of shadow are created seemingly out of thin air. These daggers deal 2d4+1 (upgraded) Piercing or Psychic damage. When attacking with this you can use the as if they were regular daggers or attack with your spell attack (either or). When you land an attack you can choose to leave the shadow dagger in the target. While the dagger(s) are in the target they take 2d4+1 Psychic damage at the start of their turn per dagger. They can be removed with a Saving Throw of the target's choice, DC=Spell DC. The daggers last for 1 minute.
Currently:
d20+Dex or Cha +Prof + 1
2d4+1 Piercing or Psychic



Shroud
(2 Cost for 60ft)
(3 Cost for 80ft)
(4 Cost for 120ft) - Maximum Currently

Reaction/Action/BA
(Reaction) Mika creates a shroud of shadow that can create a cloak of shadows making it so they can stealth with advantage with a bonus. (Action/BA) Or she can generate an area of shadows in a 60ft dome (goes up half the size), allies can see out of it, but can't look into it. Creatures within the dome can attempt to hide with advantage, and creatures attacking into the shroud attack with disadvantage. Lasts for 2 rounds.



Shadow Step
(2 Cost for 60ft)
(4 Cost for 90ft) - Maximum Currently

Reaction/BA. (Inherent under extreme stress)
Mika disappears & reappears up to 60ft in another space. If the space is occupied the occupant is pushed out.
Triggers:
Shadowy Reposition: (75%) Shadows burst out of Mika and she moves to another space within 60ft.

Shadowy Hold: (50%) Shadows hold the target, ending their turn, and Mika is able to move 30ft.

Shadow Assault: (10%) Mika creates 6 shadow daggers and launches them at a target.


Features & Traits
Crow (Karasu) - Works as a storage, and it seems like it's the only companion? that's with her. Magical crow. Sometimes there are birds that choose people to follow around, that are familiar like, but they aren't familiars. Karasu is a crow that's naturally magical, and can gain useful traits and even gain traits of those he spends time around.
On Hand Information - Able to see and share a special storage of note, when her palm is faced up and she wants to reveal it.
Pills that give someone all the nutrition they'll need for the day.
?

Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 0, Platinum: 0 Money
Cantrips
Prestidigitation, Mending, Spare the Dying, Cantrip Switch (Special Cantrip)

Spellcasting
Proficiencies: Acrobatics(x2), Animal Handling, History, Investigation, Medicine, Perception(x2), Persuasion, Sleight of Hand, Stealth.
Tools: Cook's Utensils/Sewing Kit
Life: Cleaning, acting, courtesan, sight, smell, taste, resistances to most poisons, detection of smell based poisons, information gathering, item identification or value identification, bodyguarding, basic medical skills, and book-keeping.
Combat: Basic if it was needed, but no real experience.
Languages: Common, ?

Languages & Proficiencies
She lives for serving thinking she's raised to be an object for other's purposes.

Personality Traits
?

Ideals
The Black Market
Izzy

Bonds
If anything is missing, listed as "custom", or has a "?" then it will have to be discovered with time and certain events. Also, can be discovered by asking. A lot of Mika is shrouded in discovery and secret. Some will be discovered when she returns with information. HP, AC, AC MOD, and level are unknown.

Notes


™ & © Wizards of the Coast - D & D 5e Character Sheet v2.07, made by Tillerz - Updated: 2023-05-29
To print this sheet: Expand the spell book (if you have any entries there), then click "Print Sheet" at the top, select "Print to PDF" and format A3. Then print the resulting PDF to whichever format you need with "fit to page" selected.

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