Name
The Archeologist
Gender
Species
Anthros
Religion
None
Pronouns
Ethnicity
Larissian
Background
Student
Career
Archeologist
Attunement
INT
Motivation
Discovery
Traits
Curious, Flippant, Logical
Morals
Irresponsible
Strength
8
Agility
12
(-2)
Constitution
7
Intelligence
13
(-2)
Will
8
Personality
7
Health
Stun
7/7
Wound
7/7
Mortal
3/3
Fatigue
3/3
Willpower
Willpower Points
3 / 3
Willpower Competency
0
Initiative
27
Movement
19
Conditions
Crystal
Name
Yoke
Special Abilities
Siphoning
Daily Bonus Points
-4
Attunement
WILL
Competency Bonus
-2
Capacity
4 /4
Presentation / Description
Background & History
Stories of newly discovered Ancient temples and astonishing relics are flooding academic circles. You know your way around ruins and their traps, and have studied secrets most haven't even heard of. You can translate Ancient texts, navigate Ancient architecture and solve enigmatic riddles better than anyone, and forgotten artifacts, secrets and technology await you, whether you choose to sell them to highest bidder, or return them to your museum. Either way, your pockets will be lined and generations will speak of your discoveries.
Flaws
Infamy I
Obsessed II
Comfort Eater
Perks
Observant
Intelligent
Good Luck
Attacks
Weapon | Score | Skill | Attribute | Damage Type | Damage Quality | Damage |
---|
Pistol | 14 | Ranged | AGI | Piercing | Ordinary | d6-3w/d6-1w/d4-2m |
Skills
Skill | Attribute | Rank | Feats | Bonus | Score | Notes |
---|
Knowledge, Archeology | INT | 3 | 1 | 0 | 17 |
Medicine | INT | 2 | 0 | 0 | 15 |
Deduction | INT | 2 | 1 | 0 | 15 |
Stealth | AGI | 1 | 0 | 0 | 13 |
Perception | INT | 2 | 0 | 0 | 15 |
Weapons, Firearms | AGI | 2 | 0 | 0 | 14 |
Survival (Plains) | WIL | 2 | 0 | 0 | 10 |
Mental Resolve | INT | 1 | 0 | 0 | 14 |
Hand Coordination | AGI | 2 | 0 | 0 | 14 |
Psychometry | INT | 1 | 0 | 0 | 14 |
|
Feats
Journeyman Archeologist
Keen Observer
Novice Lockpicker
Experience Points, Gained
117
Experience Points, Left
2