Gremlin | DCH3e Character Sheet | DC Heroes | Statblocks & Sheets | World Anvil

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Gremlin

DEX
6
STR
9
BODY
6
INT
8
WILL
9
MIND
5
INFL
8
AURA
8
SPIRIT
7
Initiative
26
Hero Points
33

POWERS

(* Linked Powers)
-
  • Flight (bat-like wings): 8
  • Ice Production: 7
  • Cold Immunity: 7
  • Regeneration: 5
  • BONUSES AND LIMITATIONS

    SKILLS

    (* Linked Skills)
    -
  • Martial Arts: 7
  • Weaponry (firearms): 2
  • Weaponry (melee): 4
  • Vehicles (land): 2
  • Gadgetry: 4
  • Weaponry (Gremlin/Goblin Gear): 7
  • Detective (legwork): 5
  • Medical Treatment (first aid): 4
  • Artist ( musician ): 3
  • Acrobatics: 7
  • ADVANTAGES

    -
  • Lightning Reflexes
  • Scholar (law)
  • Iron Nerves
  • Low-Connection (Oscorp. Norman does make genuine efforts to make up for the renegade lunatic employee did to her)
  • DRAWBACKS

    -
  • Public Identity (unable to hide her id as she is a lawyer AND has such a strange physical form)
  • Strange/Distinct Appearance
  • OCCUPATION AND WEALTH

    Lawyer
    : Wealth 6 ( Approx. Annual Income : $80,000)

    EQUIPMENT

    -
  • Wraith smoke grenade [Body 2, Fog: 8] x 5
  • Electrobat [Body 4, Lightning: 4, Gliding: 2, Limitation: Lightning has No Range, Gliding only adds to throwing range.] x 5
  • ARMOR [Body 08, Energy absorption: 2, Lightning: 6, Note : Lightning is R#3]
  • Surveillance and recording equipment: binoculars, camera, and directional mike, all linked to recording device. Shielded against EMP attacks because I was not born yesterday.
  • SUBPLOTS

    Quietly, in her spare time, she searches for the whereabouts of Eugene Gaslin, the insane researcher. For once taken in by the FBI, he was placed into the witness protection program for turning state’s evidence. Rebecca never felt this was good enough … the lunatic should serve his time for his crimes … not get a ‘get out of jail free card’.

    ATTRIBUTE BREAKDOWN

    Attribute
    Benchmark (based on current attributes above)

     
    DEX (Dexterity)
    The person possesses agility equivalent to individuals well honed in atheletic prowess. Examples: gymnasts, stunt men or women, circus aerialists.

     
    STR (Strength)
    The individual has enough strength to demolish a concrete barrier. Lifting range: 12 - 25 tons

     
    BODY (Body)
    The individual can withstand the greatest amount of physical damage humanly possible. They possess an exceptional resistance to fatigue.

     
    INT (Intelligence)
    This person's intellectual capacity rivals a professional who is one of ten authorities in a field of study or a born genius.

     
    WILL (Willpower)
    The individual possesses enough willpower to override self-preservation and enter an obviously unsurvivable battle.

     
    MIND (Mind)
    This person's mind is equipped to deal with great stress as a part of daily life. Undercover agents, leaders of nations and most heroes are in this category.

     
    INFL (Influence)
    This person is so unique as to be highly regarded by several people across a nation or a state.

     
    AURA (Aura)
    This individual has a mystique capable of affecting the opinions of people across a nation. This person could gain loyalty and respect upon appearance.

     
    SPIRIT (Spirit)
    The individual is capable of enduring several major crises without a loss of resolve.

     
    WEALTH
    This person can afford to spend up to $1600 per week

     
     

     

    Created by

    Kummer Wolfe.

    System

    DC Heroes

    Statblock Type

    DCH3e Character Sheet

    Link/Embed