Silverwing | DCH3e Character Sheet | DC Heroes | Statblocks & Sheets | World Anvil

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Silverwing

DEX
7
STR
3
BODY
5
INT
7
WILL
5
MIND
6
INFL
5
AURA
3
SPIRIT
5
Initiative
23
Hero Points
133

POWERS

(* Linked Powers)
-
  • Superspeed: 10 (Current top speed: 1 mile per 4 seconds)
  • Force Field: 7
  • Magnetic Control: 5 (Cannot use Superspeed and Magnetic Control at the same time)
  • Regeneration: 3
  • Attraction/Repulsion: 4 (Force Field Based Magnetic Blast)
  • BONUSES AND LIMITATIONS

    -
  • Force Field: Can Attack Through Field, Attraction/Repulsion: Power
  • Limited to Repulsion Only
  • SKILLS

    (* Linked Skills)
    -
  • Martial Artist: 5
  • Scientist: 4
  • Gadgetry: 5
  • Detective (Clue Analysis): 4
  • Acrobatics (Dodging): 5
  • Vehicles (Land Vehicles): 3
  • Medicine (First Aid): 2
  • ADVANTAGES

    -
  • Lightning Reflexes
  • Insta-Change
  • Iron Nerves
  • Genius
  • DRAWBACKS

    -
  • Serious Irrational Attraction (to food after 4 phases of superspeed)
  • Secret Identity
  • Traumatic Flashbacks [Strapped to a table in a bio lab (trigger: medical gurney)]
  • Mistrust
  • Misc Drawback (-5) (Parent. Son named Quickbranch)
  • OCCUPATION AND WEALTH

    Instructor at the Gironde School
    : Wealth 4 ( Approx. Annual Income : $20,000)

    EQUIPMENT

    - Wyldfire Combat Armor

    SUBPLOTS

    ATTRIBUTE BREAKDOWN

    Attribute
    Benchmark (based on current attributes above)

     
    DEX (Dexterity)
    The individual is agile enough to be a medal winning Olympian gymnast.

     
    STR (Strength)
    The individual has exceptional human strength. Lifting range: 400-800 pounds.

     
    BODY (Body)
    The individual can withstand the greatest amount of physical damage humanly possible. They possess an exceptional resistance to fatigue.

     
    INT (Intelligence)
    This person's intellectual capacity rivals a professional who is one of ten authorities in a field of study or a born genius.

     
    WILL (Willpower)
    This individual has exceptional self-discipline and can remain calm and rational during a crisis.

     
    MIND (Mind)
    This person's mind is equipped to deal with great stress as a part of daily life. Undercover agents, leaders of nations and most heroes are in this category.

     
    INFL (Influence)
    This individual can hold and draw the attention of a large audience.

     
    AURA (Aura)
    This individual possesses an aura equivalent to a very amiable person, such as an actor or a priest.

     
    SPIRIT (Spirit)
    This person is so secure in his or her beliefs that he or she is willing to die for them.

     
    WEALTH
    This person can afford to spend up to $400 per week

     
     

     

    Created by

    Kummer Wolfe.

    System

    DC Heroes

    Statblock Type

    DCH3e Character Sheet

    Link/Embed