Zomoria Homepage | World Anvil
BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Zomoria

Created by

Natural Laws - The Law of Chaos Order. This law dictates the predictability of events in different universes, the 0th order is the Order of Void where nothing exists ever, the 1st Order is the Order of Constant where nothing changes ever, the 2nd Order is the order of Predictability where all dice rolls are 10.5, the 3rd order is the Order of Calculation where dice rolls are made, the 4th Order is the Oder of Wonder where the DM decides what occurs, and the 5th Order is the Order of Chaos, where all particles and energy is random every moment. Law of the Magic Fabric, this law states that there is a fabric of magic that all magic is derived from. Some people like the Wizard have learned how to control this fabric. Others have natural gained some control like monks.   Gods - Gods are creatures that can manipulate their own plane or order, allowing them to be born in the 5th order but immediately go to another one. The Tree between Worlds, is similar to a god as it was born of the 5th order but because it's not sentient it doesn't count.   Planes - There are the same planes but with specific orders, the elemental chaos is 5th order, the feywilds, shadowfell, and lower planes are 4th order, the material plane, the ethereal plane and the astral plane are 3rd order, the upper planes are 2nd order, elemental planes are 1st order.   Politics - The feywilds found the Tree between worlds and used it to enter and fight material plane. This spit the world material plane into two opposing forces, the council of the 3rd Order and the legions of the 4th order.   Classes - Barbarians are Angry Fighters. Bards are either smart magic musicians or strong magic musicians. Clerics draw their power from the beliefs of creatures. Druids draw their magic from the environment and what ever their circle. Fighters fight. Eldritch knights draw their power by manipulating the Arcane energy flowing through them selves by pushing through their weapon and into the world. Monks do something similar but with more precise technique allowing the ki, a special knot in the fabric of magic, to flow through them selves to improve their martial practice. Paladins gain their power through will and their oath. Ranger is Shoot shoot and sometime with animal. Rouge is Stabby stab. the arcane trickster has learned how to move their hand so well that they move the magical fabric of the world, allowing them to cast spells. This also allows them to make a more precise version of mage hand. Sorcerers have ancestry to powerful 4th/5th Order creatures, the draconic bloodline is to a dragon, and the wild magic one is so ancient that the old rules don't exist for it causing magic cast to act unpredictably. Warlocks have made deals with powerful 4th/5th order creatures for access to their power. Wizards have devoted their life to learning the mystic was of the fabric of magic, allowing to control it to create powerful spells. Recap: Angry, Music, Belief, Environment, Fight, Ki, Will, Shoot, Stab, Blood, Deals, and Nerd