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Zandreain

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Zandreain is a world of epic proportions, the main continent of Ath'merin hasn't even been fully explored or settled yet. And it's mountains team with Goblins above and Accursed below, while the human nations stand divided amongst themselves with The Outlands, Amitean'alnuth, and Ghelderon. The sprawling Woodland Realms teams with Elves, Satyrs, and Centaurs all who keep to their forests and leave the rest of the world to war amongst its-self. Ironhold: The Mountain Tower houses the Dwarves within its halls and the peaks are colonized by the Minotaurs and Moutain Satyrs. Then there are the lands to the northeast, Kcalb. Cliffs all around the seaside and the Pitch Range Mountains surrounding its front, it is a forsaken place. What little does grow there is gnarled and twisted amongst the broken landscape. And in the center of it all stands a structure simply called The Tower. A remnant from the Age of Darkness that stands as a silent reminder of the horrors that were visited upon the world by its creators, the Eldritch. Then there are the lands of Jordinheim to the north, a place of ice and snow where Giants tread amongst the forests, the Yeti occupy the mountains, the humans their capital known as The Godsteps, and the Windigo that consume all flesh that they can find to fulfill an endless hunger. To the east lies The Ethereal Lands, a place of sand and savage survival, water and metal is scarce and whoever rules the water rules the people. Though those who are driven by a different thirst, one for knowledge, might find themselves turning to the undead Liches and their Tower of Universal Understanding. Than to the south lie the Isles of Darthga and Dolvana, rival human nations that have fought, occupied and overthrown each other ever since the first of their clans began.

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