Fangs Tradition / Ritual in Yule | World Anvil
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Fangs

The dwarf shouts: "Fangs!" The human replied: "I doubt you." The dwarf lifted his hands, showing a couple of ones on his dice, then he took the coins on the table and yelled: "Barkeeper! A free round for everyone! I won some money and I want to celebrate."

Execution

The game is divided in turns.
During each turn a player is the first one to act, and on the next turn the one to his left takes his place.
The first player to act sets the entering bet and rolls his dice, concealing them from the other players. 2d6
He then announces his result out loud, but he can also bluff and tell another result.
The next player has to place his bet, equal to the entering bet, and then he can either doubt the first player or roll his dice.
If he doubts, the first player has to reveal his dice, and if he was telling the truth, the second player, is eliminated.
If he rolls his dice, he acts like the first player, and the game moves to the player on his left. If a player wasn't doubted, it doesn't matter what he actually rolled, what he told becomes effecctive, and he can take his dice.
If the turn returns to the first player without anyone doubting, the player who declared the best combination wins. Otherwise the game restarts until only a player is left or nobody doubts for a turn.
The best combination is Fangs: double one, followed by the others in growing order. If two players have the same number, they roll a die and the one with the lowest result wins. When a player wins, he takes everything that was betted, and the player on his right starts the next turn,

Components and tools

Each player needs two dices, showing numbers from one trough six. Every player brings to the table everything he is willing to bet.

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