Mistletoe Spear Item in WM - Fareleth | World Anvil
BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Mistletoe Spear

A spear of living mistletoe, one end sharpened to a point.   It was found impaled in a humanoid skeleton on the western island, lying in a pool of water.   Having this focus on your person adds the spell "Mistletoe Javelin" to your spell list as a prepared spell. You can cast it using your spell slots.   The Spear appears to have been created by a previously unknown druidic faction, specifically in order to combat the summoned celestials of a powerful Suffused named Alenia.    
When consulted, Adubeus’s Spellbook held the following information relating to the origins of the Mistletoe Spear:     The Book snaps open to an excert from what appears to be a journal, dated 7 Post Ascension. The following passage is legible.   "Alenia has been focussing on the Island as of late. She is obsessed with finding the secret the druidic people hold. She says that her influence after Suffusion have been great and extended further beyond what she would have imagined. We took note of the beings she had been conjuring from her study. Much more powerful and of a different world than our own."   The passage fades to an unreadable script before continuing after a break. The next section is dated 34 PA.   "The search has gone on for too long. Alenia is still obsessed with the island to the West. They have been locked in conflict for decades now. They know her tactics and how to combat them. She says their priest made a weapon specifcally for her conjurations... damn fool."

Mechanics & Inner Workings


Mistletoe Javelin
Conjuration 1
Casting Time: 1 action
Range: Self (20-foot line)
Components: V, S, M (Mistletoe Spear)
Classes: Druid, Ranger, Warlock   You summon a long thin javelin made of mistletoe. You hurl the javelin in a 20-foot line in a direction of your choosing. Each creature in that line must make a Dexterity saving throw. A creature takes 2d6 piercing damage on a failure or half as much on a successful one. Celestials make this save at disadvantage.   At Higher Levels: When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st and the length of the line increases by 10 feet for each slot level above the 1st.
Item type
Magical

Remove these ads. Join the Worldbuilders Guild

Comments

Please Login in order to comment!