Auramore
The Auramore kingdom, ruled by Maximilian Auramore, has been a saving grace for most. Expanding their borders through peace and mutual trade, the kingdom stands as the shining beacon of hope. Many people seek asylum and refuge within its borders. The Auramore kingdom has given its people hope, joy, peace, and protection. The royal family has been in good favor with their citizens for as long as it's been around. They have managed to stay clear of the current war between Vosk and Wolir, but the war edges ever closer to its people. Many are worried what Auramore will do when it inevitably reaches its shores.
Languages Spoken: Common is the predominate language. Though most other common languages are also spoken.
Government: Kingdom
Nobility and Privilege: There are 7 noble house of Auramore. Theses come with little benefit other than status.
Capitol City: Saaloch
Crime and Punishment: Crime is handled through a judge and jury system of punishment. No capital punishment and extreme acts of crime are handled by the grand judge.
Allies and Adversaries: Allied with Hizumori. Adversaried with Vosk, Wolir, and Pogata.
Taxation: Taxes are collected, but agreed upon by local leaders.
Infrastructure:
Military: Centralized in Saaloch with detachments at each major city.
Economy: Trade based with many goods and services.
Religion: Religious freedom of most deities, with the forbidden three worship not outlawed.
Languages Spoken: Common is the predominate language. Though most other common languages are also spoken.
Government: Kingdom
Nobility and Privilege: There are 7 noble house of Auramore. Theses come with little benefit other than status.
Capitol City: Saaloch
Crime and Punishment: Crime is handled through a judge and jury system of punishment. No capital punishment and extreme acts of crime are handled by the grand judge.
Allies and Adversaries: Allied with Hizumori. Adversaried with Vosk, Wolir, and Pogata.
Taxation: Taxes are collected, but agreed upon by local leaders.
Infrastructure:
Military: Centralized in Saaloch with detachments at each major city.
Economy: Trade based with many goods and services.
Religion: Religious freedom of most deities, with the forbidden three worship not outlawed.
Structure
King
Noble House Leaders
Landowners
Professionals
Commonfolk
Culture
Medieval society focused on good living and good thoughts. Injected with optimism and hope, the people celebrate their benign ruler.
Public Agenda
To spread hope and happiness to the furthest reaches. End war and hunger, to provide for peoples of all nations and creeds.
"Your mission is the luminous path you follow, no matter how dark the night around you"
Type
Geopolitical, Country
Demonym
Auran
Controlled Territories
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