Blacksmith (sub) Profession in west continent | World Anvil
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Blacksmith (sub)

You work with metal to create weapons, armor, and tools.

Career

Qualifications

Have made at least 10 different kinds of items with blacksmith tools. you must be proficient in blacksmith tools.

Career Progression

Every time you create at least 10 new types of items you gain a blacksmith feat of your choosing   After making at least 100 different kinds of items you gain this ability. When creating an item and you achieve a critical success you have a 1% chance to open the Gifted class known as gifted blacksmith.

Payment & Reimbursement

During downtime, you can earn 10 extra gp a day. Items made during this time do not count to progression.

Other Benefits

You have access to feats requiring the blacksmith sub class.  

Crafting Rules

  When creating an item you must have the materials and necessary tools and spend the whole time required to make the item doing nothing else and all in one sitting. The Dm determines on a scale of 1 to 100 the difficulty. The time needed to create the item is a number of hours equal to one half the difficulty. The DC to create it is equal to one third the difficulty. On critical success when creating an item the time needed to create it is reduced by 20%. The DC is also lowered by 3. A CRITICAL SUCCESS DOES NOT GUARANTEE SUCCESS on failed check half the time is used before you realize you have failed.  

Feats

 

signature item.

smith subclass

Choose an item that you have made. When making it you reduce the time required by %20 and reduce the DC by 1.   You may choose this feat any number of times and may stack effects as many times as you like.

 

Imbue magic

Blacksmith subclass

On a critical success on a successful item creation when making an item you have a 5% chance to give the item a +1. in addition the DC is lowered by an additional 1   if this feat is selected again you have a 20% chance for a +1 and a 5% chance for a + 2. In addition, the DC is lowered by an additional 2   third time is 75% chance for +1, 20% chance for +2, 5% chance for +3. In addition, the DC is lowered by an additional 3   You may only accept this feat 4 times. Fourth time is 100% chance for a +1, 50% for a +2, 25% for a +3, 1% chance for a +3 with improved critical ability attached. in addition the DC is lowered by an additional 4.

 

Workmanship

smith subclass

Upon taking this feat you can sell your products for an additional 10% without bartering.   You may take this feat as many times as you like gaining an additional 5% per time you take the feat.

Related Class:Gifted Blacksmith

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