Blacksmith (sub)
Career
Qualifications
Career Progression
Payment & Reimbursement
Other Benefits
Crafting Rules
When creating an item you must have the materials and necessary tools and spend the whole time required to make the item doing nothing else and all in one sitting. The Dm determines on a scale of 1 to 100 the difficulty. The time needed to create the item is a number of hours equal to one half the difficulty. The DC to create it is equal to one third the difficulty. On critical success when creating an item the time needed to create it is reduced by 20%. The DC is also lowered by 3. A CRITICAL SUCCESS DOES NOT GUARANTEE SUCCESS on failed check half the time is used before you realize you have failed.Feats
signature item.
smith subclass
Choose an item that you have made. When making it you reduce the time required by %20 and reduce the DC by 1. You may choose this feat any number of times and may stack effects as many times as you like.
Imbue magic
Blacksmith subclass
On a critical success on a successful item creation when making an item you have a 5% chance to give the item a +1. in addition the DC is lowered by an additional 1 if this feat is selected again you have a 20% chance for a +1 and a 5% chance for a + 2. In addition, the DC is lowered by an additional 2 third time is 75% chance for +1, 20% chance for +2, 5% chance for +3. In addition, the DC is lowered by an additional 3 You may only accept this feat 4 times. Fourth time is 100% chance for a +1, 50% for a +2, 25% for a +3, 1% chance for a +3 with improved critical ability attached. in addition the DC is lowered by an additional 4.
Workmanship
smith subclass
Upon taking this feat you can sell your products for an additional 10% without bartering. You may take this feat as many times as you like gaining an additional 5% per time you take the feat.
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