Krug Dragnar Character in Verdraxis | World Anvil
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Krug Dragnar

Krug was raised in a nomadic Barbarian tribe in unforgiving cold of Midgard. He began to long for more and decided to travel towards the city for adventure. Mursha slung to his back is all he needs

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Year of Death
1420 A.D.
Children

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What a day to be ALIVE!!!!!!.....barely
Krug Dragnar

What a Day to be ALIVE.....barely alive but the most ALIVE I have been! As a lay in Glennhaven recuperating trying to mend these wounds I can only think of the glory and the combat. The sounds of bones breaking, organs punctured and the buckets of blood strewn about the battlefield, O boy was I in bad shape but as they say you should have seen the other guys! Well not sure why I'm starting at the end so let's go back to when all this magnificence began.   The old tavern is sure getting to be the place to hear of the upcoming happenings and goings in Glennhaven. This time around Sir Gerst is seeking a group to check out the legality of a certain unscrupulous carnival and be certain they have the necessary and proper paperwork to continue. The knights themselves being too encumbered with the war effort he was sequestered our group to act on their behalf. I hear of the tales of Ogres and other ilk amongst the carnival and can only dream of Mursha greeting them in combat. When I arrive I am introduced to the other members that will be accompanying me on this journey. A rather young and mostly covered human Rogue goes by the name of Cayden Ambrose, the only other besides myself who has not yet encountered this Carnival. Cayden seems direct, I bit preoccupied with coin, but nonetheless direct. I have always admired direct as a quality. Next is Jor Haldon another human warlock I believe and appears to be running for Sheriff. A noble profession, however I cannot grasp the concept of how one runs for Sheriff. The strongest warrior is the one that maintains the peace and punishes those that would commit offenses. While a respectable position not quite one I would ever want to hold too much responsibility too much jabbering not enough smashing. Lastly was Thane Belanor, a High Elf hailing from Midgard, with his shiny Armor and polished weapons...shield maidens at his side. So noble so pompous are the High Elves. Shiny brightly polished armor to deliver your position to the enemy. Bright shiny polished weapons to reflect the sun and gleam drawing attention to one's self that much more. Shield maidens at your side to hand you weapons and lighten you load. Not I, I was raised differently. Dirt on my chest and scars from previous battles are all the armor I shall ever require. Mursha made of wood and stone blending in our surrounding as smoothly as I. Shield maidens....blah I'd rather thighs the size of tree trunks and carry my own damn weapons. However to each is own, he probably regards me and my barbarism in equal disdain. Disdain or not is was oddly pleasing to see someone else from Midgard and in the heat of battle we are all brethren and shall be treated as much forever on the battlefield. In the tavern is a different story...haha and I will voice my opinions there.   We head off warrant in hand given to us by Sir Ghest himself and after a quick stop to for my other companions to procure horses and a wagon, scrawny looking wiry beasts, we head off. This reminds me after seeing Thane in battle on the back of his steed, I need to acquire one of these beasts. Not some wiry staunch looking horse but a magnificent stallion from the wilds of Midgard, will there fur covered hooves and broad muscled backs. A true companion that will leap into the maws of hell with me and back. After a days travel we decide to break and make camp. Cayden and I decide to search for some game for the night and head off to the surrounding wilderness. We spot a boar and foolishly in my excitement I snap a twig and the boar takes off, but fortune has smiled upon us. This little fella decides to charge directly at me. I brace myself for the charge and stop him mid charge grasping his tusks firmly. You think you have the power to move KRUG!!!! how cute little beast. I crank his head to the side and expose the sweet spot on his junk which Cayden's blade quickly finds. The entrails are left behind for a free meal to the next predator that passes along. The rest of us prepare the campsite to spit roast this boar and its a feast of pork for all. The rest of the night was uneventful except for Cayden recanting the tale of how I halted this boar mid charge, Cayden is beginning to grow on me.   The morning breaks and we head towards the carnival to serve this warrant and procure the necessary paperwork. Alas when we arrive to the open field leading to the carnival we can see they have packed up and left in the middle of the night. We are met by a gruff bald headed man wearing a breastplate and carrying a greatsword. Some slight dialogue exchanges betweens this loute and our group. Eventually 5 other thugs join his side and it clear a battle is open us!!!! CHARGE!!!!! Two archers emerge from the treeline and join the fray offering ranged support to our foes.   The rage inside in me builds, my blood is pure fire and scorches my veins pulsing through me, boiling blood reaches my eyes and my visions turns blood red, Mursha no longer whispers but SCREAMS for glory, who the hell am I to deny her. Full throttle I charge warcries and challenges thrown at the bald headed bastard leader. Thane charges ahead on his stallion covering more ground that I can but alas when he reaches striking distance of the pack of bandits they cowardly hiding behind a pit trap and he fill in, luckily his luckily acquired beast was able to avoid the pitfall. I charge behind him a few hatchets barely digging into my chest and slammed aside and I leap the trap to enter combat with their leader, HE IS MINE!!!!!!! The rage inside me has developed into a full frenzy, practically foaming at the mouth from the joy I am about to experiences....THE GLORY AND HONOR OF COMBAT IS UPON ME!!!!! I smash Mursha into his ribs hearing the satisfying crack that I have longed for and swing her back around crunching down on his shoulder. His pack mates begin to poke and prod at me puncturing skin and spilling blood. He retaliates in glorious fashion. The first swing carving a gash across my chest, the second coming across opposite side digging deeper and harder, at last the third Mursha knocks away. My other comrades are Cayden and Jor are occupying the archers. Thane emerges for the pit and begins to engage the leader as well. I welcome the help of the prissy high elf and respect his valor on the battlefield. The attention of the rest of the pack is now split between Thane and I. Mursha is heathen pulsating she wants, demands more and I shall deliver. Smashing down on this leader's shoulder once again hearing the shatter of bone and the inner tearing of tendon and sinew is glorious music another swing and Mursha caves in what's left of his ribs. Thane swings his longsword and with a well landed swipe of blade and a satisfying snicker-snack the bald bastard's head topples off his shoulders. To battle with the rest of the pack, several more pokes and prods from these bastard bandits and blood is spewing from everywhere. One pierces through my ribs hearing the bones break and snap, and hits home some organ something essential inside me is now pierced and bleeding inside. Is this the day that Muldraith takes me, the day I can pay him the greatest sacrifice death on the battlefield. NOT Today not NO, I regain relentlessly my strength my will to battle. Mursha swings around again cracking into the ribs of one bandit and with her mightiest smash yet crushes the head of a bandit as easily as she could a melon....GLORIOUS!!!!! One more bandit frightently slashes at me not able to hit home with either swing. I stand there bloodied, heavily breathing, bones breaking but it is not over!!!! Thane at my side slashing and slicing upon these combatants and alleviating the pressure on me.. No pun intended, quite noble, he could've fled at any time but stood by my side ready to die together. I honor you Thane Belanor it was a privilege to fight alongside you today. After that thought one of the bandits blades hits home again piercing whatever is left inside me that is left to be pierced and all goes blank.....What a glorious day!!!   Alas I awoke in GlennHaven still intact, well mostly. Thane, Cayden and Jor were able to finish off the bandits, even incapacitating one of them and carrying them back along with myself in the wagon. I owe that prissy high elf an apology it was an honor to fight at his side, and fortune smiled upon me that day to have such a heroic comrade at my side. As for Jor and Cayden I can't say that I remember much since they were supporting from a distance and dealing with the enemy archers. I shall wear these scars with honor and remember this glorious battle for years to come!!!!   Finally I make a blood oath to see this carnival eradicated and burnt to the ground. I still have some Ogres that are awaiting their meeting with Mursha. I shall join Sir Ghest and his army and lend my Hammer to the war effort and await first word of ridding this carnival from our lands. But first I have a wedding to attend!

Here wolfie wolfie!
Krug Dragnar

Rumors have abounded from a rather portly grotesquely mannered fellow known as Greg the Glut. He is worried regarding the food security for the town because of a potential pack of wolves nearby and is asking for adventurers to explore said woods. Greg also mentions that these woods have yet to be explored and to take extreme caution when entering these woods. If anything important is found let the mayor know. Seems like a rather simple straightforward task and skinning and acquiring some wolf pelts could be rather fortuitous. I venture forward to meet with this glutton Greg and gather more information. Once again I am not the only one that has peaked their interest from Greg's rumor and am joined by three new companions. I rather delicate and wiry Half-Elf named Slyvia, a Human dark-skinned ranger known as Nazeem and finally one of my brethren Crowvid a Half-Orc that wields two hammers, he has aptly named Cofefe and Snowflake. I rather like this fellow however it perplexes why carry two small hammers, when you can wield one massive one but to each his own. We head out after a short visit to the Lady of the Lake and proceed on our long journey ahead, 6 days After 6 days of traveling we arrive at the entrance to these Wailing Woods. The trees inside are gnarled and sickly looking, immediately I can sense that there is an unnatural presence amongst these woods. Sylvia dulls her blade attempting to carve one of these trees. We proceed to travel down the cleared passageways were the foliage is traversable and hear gurgling sounds echoing from behind from gnarled branches. I fling open the branches and before me are two Giant Toads gulping down the remnants of what appears to be wolves. My comrades leap to action and I am only to get off one reckless swing of Mursha into the side of one of these monstrous amphibians before party quickly dispatches these beasts. These toads are corrupted, there flesh is black and impure. These woods are growing more and more uncomfortable by the second. We continue down a endless maze of makeshift barriers of branches and slightly cleared areas. Upon getting to one room we see 3 goblins cowering in the corner. We try to communicate with them, Crowvid even offers them food to comfort them. They do no budge and continue whimpering and sobbing in the corner. I have never understood fear what a useless emotion, it weakens you lowers you're guard, truly pathetic. We leave the goblins be and continue our search. The deeper into the woods we venture the more the corruption spreads. A rather gruesome and horrific discovery is made unveiled, the trees are fed off the bodies of humanoids. Their roots entwined and entrenched into their torsos. I rap every sapling I see out of the ground, this desecration of the dead cannot continue. Found a door that seems to be barricaded on the other end but with some good ole fashioned brute force I am able to sling the door upwards and into the hip of some large monstrous creature. I run thru the opening and witness a large zombie ogrish creature with its head parted down the middle. These woods are oozing evil and its manifesting in the creatures that live here. There will be plenty to report to the mayor upon our return. We continue and find an engraving in what Sylvia describes to us as a cryptic ancient sylvan language. After quite some time deciphering the complex riddle, it starts with "Venture no further least you feel the wrath of the scarlet vine." The corruption of these woods must be reported back to the mayor and hopefully a further quest to cleanse this evil place.

Demons and Dragons OH MY!
Krug Dragnar

The reach and the appeal of adventuring has finally lured me away from Midgard and the comforts of my tribe. The tales and rumors of a rather large Green Dragon seen leaving, fleeing? from his Den is all it took to rest me from the comforts of Midgard. I do like this new settlement not like the plague and disease of these large sprawling cities with people packed on top of the other philstering in their own filth. A small encampment amongst the woods small tents and makeshift huts with various wares, shops and taverns. The people varying in race and living amongst nature the way it should be. I came here to inquire exploring this dragon, Zuldraith's lair and as to way he would leave hastily and clearly for the glory and honor of combat if he remains or can be found. I however was not the only one seeking this dragon for whatever reason they may so we formed a party and headed out. Rolin the wood elf was one that I took a liking to, the wood elves live off the land and only take what they must with the upmost respect and adoration of nature and its many bounties. A rather elderly man , Tyrson that has decided to come on these journeys in his elder years for the experiences in his old age, peculiar. He proved to be a rather proficient healer and sustained me during battle later on, however rude mouthed and crass rather irritable. Lastly Oculo a sorcerer of sorts proved to be useful as well bestowing blessings and guidance more than once on me during battle and and blasting enemies apart with arcane bombardement . Alas I digress time for tales of journey to Zuldraiths lair and the strange happenings that occured. Our group visited some mystical lake where Marhault himself blessed me for my journey, I believe Rolin and Ocuolo received boons from their deities as well. The elder healer spat on the floor and blasphemed the gods, quite peculiar this one. As our journey began it was rather straightforward we followed the trail leading to the whereabouts of this den and continued in light banter with my new companions. Alas came the time to make camp and we decided to establish watches as is custom when sleeping out in the wilds. I had last watch therefore during my slumber I heard tales the following morn of a gnome fellow known as Billin Fapplestamp that spoke with Rolin and gave some info regarding Zuldraith's lair. During my watch my keen eye did notice two rather fumbly kobolds approaching our camp, they would soon learn the error of their decision. Mursha had felt the smooth rain of blood or the crack of bone since Midgard and she was starved I slightly shoke and arose Rolin from his meditation and we engaged our foolish visitors. Rolin instantly incinerated one with a quick prayer to his deity and ray of flame. The other attempted to flee however Mursha would not have this and oh BOY!!! did she feast coming down that kobold and literally shattering his body to pieces, she was sated. Well this encounter was close enough to the morn and end of our rest, we gave everyone 5mins to gather their wits and belongings, broke camp and headed out. As we approached the lair of the green dragon, perceptive eyes of Rolin and Oculo were able to find some coins and weapons of superior quality strewn about. I surmised that this random splattering of treasure must of been dropped by Zuldraith as he fled his den and tried to carry as much as his hoard with him as possible. Several other kobold worshippers were encountered and quite easily dispatched. One encounter of mention was where we first spotted Volgan a small imp from the nine hells barking commands to a group of kobold warriors, term used loosely. Alas the involvement of something more sinister has been unveiled. These sniveling minute reptilian creatures are now dealing in souls and sacrifice. They have no longer pledged their loyalty to the might green dragon but are now sacrificing their own kin to demons from the nine hells. It was time to rid our lands of this demonic presence and we engaged in glorious combat once again. Tyrson as always slammed down his shield and yelled at Shops OPEN!!, did I mention he is quite the peculiar one. Oculo quickly netted the Volgan and we attempted to capture this demon. Rolin was becoming quite accustomed to his new blade and quickly began to slice apart our Kobold adversaries. Mursha and I were making short work of them as well as she feasted on the cracking of bones and splattering of blood amongst the battlefield. To our surprise Volgan would not be so easily captured and polymorphed into a spider and quickly skittered out of the net. Oculo in some rather impressive and quick witted thinking took about his fishing pole and quickly hooked Volgan while in spider form. I saw the opportunity and brought down Mursha and splattered the spider formed Volgan into oblivion, he was wrest back to the Nine Hells in a puff of smoke and sulfur.....its really not fair that these demons get to escape back to their Infernal Domain they would make great trophies. We dispatched the remainder of the kobolds and took two as prisoner. They were interrogated/questioned and them set free, not a luxury they would have bestowed upon us if the tables were turned I assure you. Our journey continued towards the Den of Zuldraith and more evidence of infernal involvement presented itself. Two kobold guards were protecting a prisoner kobold that was clearly going to be the next sacrifice to these new infernal masters. We leapt forward and began to battle these guards, while making short work of one and hammering into the other, a barrage of arcane missiles ripped thru the back of the last guard. Zak the Kobold DragonMage prisoner used the last of his magic on his captors/tormentors. I immediately approached lifted his cage overhead and smashed it to smithereens, nothing disgusts me more than enslavement and caging. We are all born free and deserve at the very least to die that way. Zak was extremely appreciative and we assured him that if he assisted us with information and guided us to the entrance of the den he would be set free. He graciously obliged and took his to the aforementioned location. He warned us of Klobo the Kobold Dragon mage that is attempting to bring Zeffon a barbed devil from the Nine hells into our world through the sacrifice of her own kin. This Klobo disgusts me and Mursha and her shall have words. Zak and the group departed and wished each other well. The final battle is upon us as we attempt to past the OBVIOUS trap that Zak pointed out to us, the old enfeebled Tyrson is unable to manage this and sets off an alarm throughout the den. Well for what it's worth I much prefer direct combat to the shadows anyways.......which is while I was perplexed by Marhault's boon upon me to favor the shadows on this adventure, but who am I to argue with the will of my god. As we enter the lair of Klobo stands a statue of a barbed demon. The moment we arrive the statue begins to crack and the stone shed away. Klobo shrieks to us "You have arrived too late...the last guards you defeated were the last 2 souls Zeffon required! He lives", with that the barbed demon burst out of his stone encasing and was now apart of our world. Mursha and I would make sure his stay would be brief and riddled with pain before he was sent back to the hells that spawned him. I immediately leapt past and charged straight to Zeffon the glory of single combat with a barbed devils shall be mine. All the fury frenzy and rage of this vile disgusting creature invading my world swelled and surged through my veins and flowed into Mursha. I recklessly leapt forward ignoring the large bony protrusions of this infernal monstrosity and brought Mursha crashing down on its chest with a cacophonous shattering on bone tissue and spines....what a glorious symphony!!! Zeffon retaliated barely piercing my hardened skin and what did Tyrson and Oculo quickly mended. Rolin kept the vile and traitorous Globo fleeing and pelted her with his arrows from his bow. After an onslaught of blows from the foul fiend was nearly his end as Oculo sent him back to the depths of the Nine Hells with an arcane bombardement. Klobo gasped and stared in awe at her master screeching in pain and disappearing in a cloud of smoke and vile smelling sulfur. This will be her final mistake as Rolin took advantage of this situation and placed a well shot narrow through her neck. Zeffon is gone vanished back to the nine hells, Klobo lies dead in the cavern at our feet...however the question remains where is Zuldraith and where he settle next.