Draco Alatar Character in Verdraxis | World Anvil
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Draco Alatar

Young megalomaniac bent on mastering spells of Legend and becoming the master of all magic. Sorcerors, wizards and mages, even the gods themselves shall bow before him. Sleep titans I am not yet ready to come for you

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A Conclave of Mages

A rather peculiar and interesting offer has been made to the mages of Glenhaven. To assist and aid one another in the pursuit of magic! A glorious stupendous idea indeed, it does perplex me quite a bit that I did not devise this plan myself. The gathering of magic is set for to take place at the SongBird's Hollow hosted by Ivellios, one of the more notable characters in this quaint hamlet. We meet where we procure a private table and begin to delve into each other's arcane knowledge. Amongst me are Lulu and Audey, appear to be rather straightforward Wizards, Adrian a Bladeslinger and a Fighter by the name of Breg. I am always ecstatic to meet a meat shield that will gladly toss his shield and body in front of mine for honor and glory, they are quite useful and usually a necessity. However, he was certainly misplaced amongst our gathering of intellectuals. Alas, he provided a rather pleasant plate of meats and cheeses for us to nibble on during our tedious study. He merely wanted to observe, how true magic works. He must be some poor summoner, or even worse have a lowly lineage from some supernatural being that grants him rudimentary access to the powers untold of true Wizardry.   During our study session a rather minute little fellow by the name of Peter approached and asked for assistance. Before I was able to utter, "Begone and don't interrupt our studies with your trivial nonsense". He begin to speak of extraplanar travel and entering the realm of Mechanus in order to retrieve his misplaced spellbook. Therefore I may be a Planeswalker during this Gathering of Magic, what a fortuitous circumstance indeed. I excitedly accepted and we ventured forth to his dwellings, where he would open this portal to another plane of existence. An empty Tome, my set of quills/ink and off through the portal to this mystical plane.   Inside of this plane, we encounter quite a few different sentries and mechanical constructs, please refer to Tome: Mechanus An Adventurer's Guide, for further details. However vastly more important, this realm is loaded with magical tomes, scrolls and books farther than the eye can see. During my short stay, I was able to procure 3 scrolls (Ray of Enfeeblement, Levitate, (Both will be added to spellbook shortly, and Otiluke's Resilient Sphere) as well two tomes that will be immediately added to my personal library. One of particular interest being, Common Misconceptions Regarding the Tiefling Race, an Infernal Legacy.   Either this shall not be the last I see of Peter or that wonderful arcane lidden plane known as Mechanus  

Stranger in the Woods

A stranger has been seen approaching this small hamlet and a small gathering of adventurers are going to meet him. I will gladly accompany them as I am perplexed at his arrival and purpose. Among our group are Rolen Laiadon, Jor Haldon (GlennHaven Sheriff), Link and myself. Apparently after a brief description Rolen appears to have met this man before. He is supposed to be a druid from Nune Challa called White River Wolf.   Now I am truly intrigued, all magic must be observed and documented. We head forth riding two for one on mounts in order to half our travel time. We arrive and meet this Druid from the Red Plains and he has a small encampment constructed and is skinning and preparing a deer. Rolen and White River Wolf both exchange some banter and reminiscence on their time in the Red Plains, were adventurers from GlennHaven were able to tame some wild horses and slay a massive amount of Gnolls, something to that nature. The exhilarating part of the conversation is when White River Wolf began to speak of making ChaHari Bone Weapons or Armor for the lot of us as symbol of gratitude for greeting him. He also wishes to venture to our hamlet and join the Druid's Grove. Eloquently I accept this offer and only wish that I may have seen the creation of these weapons/armor and the mystic ancient art of bone crafting, alas this is forbidden and must be done in secrecy.   We head forth from the camp, shortly after Rolen encounters some tracks from what appears to be a rather large bear. We proceed after these tracks and come to its dwelling. Rolen enters and attempts to converse with the ursine, druids sure are rather unique individuals. It is angered beyond tranquilization from mere words. It lunges towards him and Rolen wisely backs out of the cave. We have prepared quite the ambush for this creature and he is quickly dispatched.   The carcass is hauled back to the camp by other three companions as I lead the way clearing the ground with the tried and trusted mage hand. I despise this filth, dirt and manual labor. I never should have worn my fine robes. Nonetheless we return and White River Wolf gets to work and crafts some exquisite creations. I procure a staff that is light as air and just as sturdy as its predecessor. Rolen adorns himself in Armor and dons a new Shield as well, Link receives a blade of some sort and finally Jor has a rather odd request and White River Wolf crafts him a boomerang.   It shall be quite beneficial and advantageous to have a Druid of this caliber amongst the druids in the Grove. I shall study them immensely and see what more I can learn about their attunement to nature, their magic and this bonecrafting, maybe another tome to add to the library.

Mox the Magnificent

I arrive at the settlement of GlennHaven and shortly after see a posting titled Recover the Fallen. Apparently 4 adventurers from Glenhaven had ventured out and met their demise providing protection for a nobles wedding from a gang of Goblins. I may be inexperienced but really these might adventurers fell to Goblins, a lowly primitive species that barely posses intelligence. That's neither here nor there the truly captivating reasoning behind my acceptance of this quest is the local town's priest plans on resurrecting these fallen heroes. I agree to embark on this endeavor and assist others from this settlement on the sole condition that I am able to witness and take copious notes while the resurrections are performed. To witness that level of Magic the actual plucking of a life essence from the depths of the afterlife and returning it these corpses would be a true marvel to behold. Other companions of note that ventured with me where Beatrix a half elven woman and a Ranger by the name of Nazir baring bronzed skin, clearly not from this area. Rangers are known to posses some level of magic and he procure sustenance for us by foraging and casting a small incantation on mistletoe leaves and transformed them into Goodberries. These small berries provided sustenance for an entire day, interesting they would allow me to continue my research and writing without wasting precious time on such mundane activities as eating. Beatrix was also a cleric of some trickster god and she possessed magic as well, nothing quite the level of resurrection, however noteworthy nonetheless.   We embark on our journey and make idle chit chat amongst ourselves, ugh the sordid activities one must endure. On our 3rd night out we encountered a rather large Owl and after making a few observations and witnessing our cleric, Beatrix talking to the creature, I noticed something rather peculiar the damn thing was comprehending her as she spoke. What a magnificent creature! Upon further investigation update Journal Entry regarding this Giant Owl. Furthermore on our return the owl had left presumably Beatrix an offering of an animal's carcass. Perhaps we may venture forward and she may befriend this beast and I may examine and study it at length.   Now for wonderous part of our journey we arrive at the scene of the battle and after a preliminary investigation through some stealth and maneuvering. I can clearly surmise that this former estate has been converted into a necromantic masterpiece. Zombie tilling the fields, other tied to posts serving as scarecrows. Still more are seen carrying lumber from the woods to a small processing shed. Two beautiful animated skeletons, one clearly zombified and the other pure skeleton. Several other skeletons of Goblin Archers are stationed on the different roofs around the compound. Lastly a NO Trespassing sign head in place by two severed zombified hands. Upon some further investigation the ruler of the estate and some filthy little goblin wearing a bloodied wedding dress and a scalp of some sort donning bloodied blonde hair...vile little creature, sorry I digress. The filth caused my focus to flitter back to the ruler of the estate. A bunnyfolk, there will be much need for investigation into this species, Necromancer of considerable power. In his possession was a glorious metallic staff of immense power, I can only wonder as to what ancient magics it could produce.   Now reasonably and respectfully he offered to give us 3 of our fallen from Glenhaven in exchange for the simple task of procuring some common woodworking tools from a local village. A most generous and gracious offer, to which I happily obliged. I conversed with the Necromancer some more and we respectfully parted ways. He extended an invitation to return and continue our discussion an invitation I shall be using. I must learn as much as possible from this Necromantic Master as I can, especially where does he keep his tome of spells!