Artisans & Crafters Incorporated Organization in Verdraxis | World Anvil
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Artisans & Crafters Incorporated

Structure

Artisans & Crafters Incorporated Charter.   1. Artisans & Crafters Incorporated Establishments/Members will Sell/Barter with any entity, region, kingdom or individual so long the the price/trade are of equal value and does not directly harm another Established guild site or member.   2. A ban on, or fines imposed, on any illicit trading by non Artisans & Crafters Incorporated members shall be incurred and paid by any unlicensed trader.   3. Fines and bans are imposed on any Artisans & Crafters Incorporated members who violated the ACI charter, it's laws, or are caught bartering illicit materials/goods not approved by ACI's Counsel.   4. All Members of Artisans & Crafters Incorporated must pay all guild dues in a timely manner. Any dues owed older than a ten-day will incur additional fees. Any no dues are paid in full after one months time, immediate ban from the guild shall be enacted and a warrant of arrest shall be issued.   5. Members of the Artisans & Crafters Incorporated are protected and any Merchant Guild member who fall sick will be cared for by the guild. Burials of guild members will be arranged and the ACI will undertake the care for any orphans.   6. The members of Artisans & Crafters Incorporated will also be provided protection of their horses, wagons, and goods when moving about the land or waterway for delivery of Materials or Orders.   7. Any Royalties from new inventions created/patented by Artisans & Crafters Incorporated members will remain with the creator. ACI reserves the right to 5% of all Royalties, this fee does not count towards guild dues.   8. All Artisans & Crafters Incorporated members shall observe any domestic/international customs in their established region/kingdom in order to maintain public face/keep trade open with the established region.   8. All Artisans & Crafters Incorporated members will be summarily banned for harming another member/establishment. This will incur a bounty (alive only) for the arrest and transportation to nearest Guild Establishment for judgement before the Counsel.   Guild Ranking:   Apprentice   Journeyman   Guild Artisan   Mastercraftsman   Guildmaster

Public Agenda

Artisans & Crafters Incorporated or ACI is here to serve the public and expand the horizons of all the peoples of Verdraxis.   Our motto: We've got all you need; and so much more!

Assets

Class trainers   Bard: Eloquence, Whispers   Cleric: Forge   Monk: Drunken Master   Rogue: Inquisitive, Mastermind

History

Artisans & Crafters Incorporated has been a staple in Verdraxis since it's establishment in 847 A.D. In it's inception, it was a form of union of various trader's, crafters and smithies wishing to protect one another from being taken advantage of by not so savory customers. Since those days, it has grown into a large conglomerate with a hub in every major city and smaller establishments in smaller hamlets scattered throughout the land. Artisans & Crafters Incorporated has helped supply most start up towns and has made a name for itself by trading indiscriminately. The views of this Guild of Traders stem from a Capitalistic stand point, as long as they stand to make money, they will barter with most anyone. There have only been a handful of situations throughout history in which the Guild has declined monetary compensation, favor, or bartering to deny aid to any one person, but only because aiding them would have caused the Guild undue harm. The ACI is governed by 7 Permanent Masters who rule over the guild leaving no defacto leader and a counsel to deliberate everything from it's affairs, patents, new inventions and day-to-day operations. The 7 people are chosen every other year to serve a two yea term and are chosen from the pool of current Guildmasters.

Diplomacy is a disguised war , in which beings seek to gain by barter and intrigue, by the cleverness of arts , the objectives which they would have to gain more clumsily by means of war.

Founding Date
Established 1048 A.D.
Type
Guild, Merchant

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