Märtyrer in Varzrath | World Anvil
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Märtyrer

2nd Gen Class --> vollständige PDF im Discord

Stats

Hit Points

Hit Dice: 1d12 per martyr level
Hit Points at 1st Level: 12 + your Constitution modifier
Hit Points at Higher Levels: 1d12 (or 7) + your Constitution modifier per martyr level after 1st

Proficiencies

Armor: Light armor, medium armor, shields
Weapons: Simple and martial weapons
Tools: None
Saving Throws: Strength, Wisdom
Skills: Choose two from Athletics, History, Insight, Intimidation, Medicine, Persuasion, and Religion

Equipment

• (a) a martial weapon and a shield, or (b) two martial weapons
• (a) scale mail or (b) chain mail (if proficient)
• (a) a light crossbow and 20 bolts, or (b) any simple weapon
• (a) a priest’s pack or (b) an explorer’s pack
• A holy symbol

Fated to Die

Martyrs are chosen by the gods, predestined to speed forth to a final destination: they are ordained to die for a great cause. They are prophets and oracles, great priests and liberators. Regardless of how much good they might accomplish in their lives, the end must always be the same: a glorious death, to be remembered in legend. No matter the circumstance, a martyr cannot avoid their destiny. While some martyrs gladly accept their holy approbation, others struggle against it. However, from the moment the gods choose their martyr, they shall intervene in the martyr’s fate, pulling them inexorably towards their cause. The gods will settle for a lesser martyr if they must—if the one chosen is unwilling to follow their path— but they always prefer to uplift their martyr to the heights of sainthood before their inevitable death.

Blood of the Martyr

As martyrs are ordained by the gods to die, their suffering is holy sacrament. Martyrs brought close to death grow more powerful, not less, and those that spill their own blood evoke waves of divine energy. In the view of the gods, such hardship only heightens martyrdom and hastens the martyr to their destiny. Paradoxically, martyrs are protected from death’s precipice even as they are edged closer towards it. Every torment and persecution suffered by them is weighed with equal moments of respite offered by the gods. The gods do not mean to kill their charge early; a martyr should meet their fate only at the preordained time and place.

Creating a Martyr

As you create a martyr, think about the moment you were chosen by the gods and your burden was placed upon you. Were you visited by an angelic host or a god disguised as a mortal? Did you quietly hear a divine voice in your ear, as stigmata formed on your body? Was your soul violently dragged to the Upper (or Lower) Planes for an audience with the gods? Consider the life you led before you were ordained for martyrdom. Were you a wicked soul, purified and redeemed to undergo this task? Were you already a warrior, adventurer, or cleric in service of the gods? Also consider how you reacted. Did you accept the task and your inevitable destiny, or did you run from it? Are you still running?

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