Half-Elf Species in Vallasea | World Anvil
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Half-Elf

Description

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Lore

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Culture

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Distribution

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Half-Elf Features

  • Ability Score Increase: Your Charisma score increases by 2, and two other ability scores of your choice each increase by 1.
  • Creature Type: You are a Humanoid.
  • Age: Half-elves age at much the same rate as humans, reaching adulthood at the age of 20. They live much longer than humans, however, often exceeding 180 years.
  • Size: Half-elves are more or less the same size as humans, ranging from 5 to 6 feet tall. Your size is Medium.
  • Speed: Your base walking speed is 30 feet.
  • Darkvision: Thanks to your elven heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern colour in darkness, only shades of grey.
  • Fey Ancestry: You have advantage on saving throws against being charmed, and magic can't put you to sleep.
  • Skill Versatility: You gain proficiency in two skills of your choice.
  • Languages: You can read, speak, and write Common, Elven, and one language of your choice.

Half-Elf Variants

  • Some half-elves have a racial trait in place of the Skill Versatility trait. If your DM allows it, your half-elf character can forgo Skill Versatility and instead take the elf trait Keen Senses or one of the following traits based on your elf parentage:
    • Elf Weapon Training (High or Wood Elf Heritage): You have proficiency with the longsword, shortsword, shortbow, and longbow.
    • Cantrip (High Elf Heritage): You know one cantrip of your choice from the wizard spell list. Intelligence is your spellcasting ability for it.
    • Fleet of Foot (Wood Elf Heritage): Your base walking speed increases to 35 feet.
    • Mask of the Wild (Wood Elf Heritage): You can attempt to hide even when you are only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena.
    • Drow Magic (Dark Elf Heritage): You know the Dancing Lights cantrip. When you reach 3rd level, you can cast Faerie Fire once, and it recharges after a long rest. When you reach 5th level, you can cast Darkness once, and it recharges after a long rest. Charisma is your spellcasting ability for these spells.
    • Swim Speed (Sea Elf Heritage): You have a swimming speed of 30 feet.

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