Usnad Dwarven clans Organization in Valiv | World Anvil
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Usnad Dwarven clans

Clan Stoutgirth - Brewers - Mom Furum

Independent and calm.   Enthusiastic, innovative and considerate, but these are in a way balance by being lazy as well.   Motto: Simplicity, honesty, integrity.   Notable leaders    
  • Year - 257 Adf. -> Kimir Stoutgirth
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    Clan Ironfinger - Metal-smiths - Garnbadihr

    Disciplined and daring.   Incisive, charismatic and trusting, but they're less prominent and often intertwined with being scornful as well.   Motto: Never forget.   Notable leaders
    • Year - 175 Adf: -> Devar Ironfinger
     

    Clan Grimstone - Prospectors - Thumdural

    Intelligent and honest.   Exciting and practical, but they're tainted by and mixed with habits of being inconsiderate as well.   Motto: Through wisdom and strength.   Notable leaders
    • Year - 241 Adf. -> Mommir Grimstone

    Clan Firehelm - Miners - Hug Lodur

    Sympathetic and faithful.   Clear-headed, confident and disciplined, but in smaller doses and they're often spoiled by habits of being petty as well.   Motto: Strong deeds, gentle words.   Notable leaders
    • Year - 212 Adf. -> Hokom Firehelm

    Clan Copperback - Miners - Mumulir

    Humble and exemplary.   Freethinking, intelligent and hardworking, but they're less prominent and often intertwined with being egocentric as well.   Motto: Always progress, always move forward.   Notable leaders
    • Year - 254 Adf. -> Clodus Copperback
     

    Clan Nutstone - Rune-smiths - Vom Todur/Denlodar

    Freethinking and courageous.   Creative, but they're often slightly tainted by a mindset of being ignorant as well.   Motto: Shield in the darkness.   Notable leaders
    • Year - 2376 GD. -> Wroll Nutstone, The Wise - Denlodar
    • Year 51 Bdf. - 347 Adf. Dronbar Nutstone, the Immortal
    • Year - 347 Adf. -> Totbor Nutstone - Vom Todur

    Structure

    Each clan takes care of their own town, in the years after the dragons fall, the clans have been united under the rule of Dronbar Nutstone, the Immortal.

    Assets

    Raw materiale mines Trading ships

    Religion

    The common religion is the path of Torag

    Agriculture & Industry

    Mining, crafting and manufacturing of jewels. Production of ale and fine rum.
    Type
    Political, Family
    Government System
    Monarchy, Elective
    Economic System
    Market economy
    Major Exports
    • Iron
    • Jewels
    • Ale
    • Rum
    Major Imports
    • Wheat
    • Lumber
    • Silks
    Legislative Body
    The writing laws are made by the Clan's in their yearly meeting.   The clans have local laws for each of their towns and nearby lands.
    Judicial Body
    In each town, there is a loremaster in charge of the day to day disputes. The loremaster can referer the case to the Clan leader.

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