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Valgard

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Valgard- A world where high fantasy takes flight and burgeoning technology has begun to take center stage. New adventures await around every corner for those brave enough to seek it- but they must always be wary. Fate tests even the boldest of souls. In this realm, the lines between Order and Chaos; the Known and the Other, are thin and often unseen. Here there are two sides to every story, and nothing and no one is ever what they seem. Some are emblazoned by great power; others seek to protect themselves from it. Old and new clash, method and madness hang in the balance. Time and circumstance blur these notions, however; and those caught in the cross must choose their own destinies.   Valgard is a multifaceted fantasy realm that, at its core, is split in two. On one side is the material world as it is. Birds sing, trees stand tall, and most people try to eke out their lives as best they can. It is the world of light and order. On the other side, we have a world of secrets and chaos. This realm, called the Nevereach (or more commonly the “Otherworld”) and is a topsy-turvy world that doesn't adhere to logic. Crossing between these worlds is impossible and all too easy at the same time- and just as dangerous. Without ever intending to do so, it is possible to simply wander into the Otherworld, only to become torn to pieces by some of its monstrous inhabitants. Yet creatures of chaos are not the only peril waiting for wayward adventurers. At other times, a person can spend just moments in the Nevereach, only to come back months or even years later. Still others simply lose their mind in that realm. In Valgard, it is common knowledge that travel is dangerous. To get lost could mean certain death. As such, many common folk prefer to stay in areas they are familiar with, and only journey in the best conditions.   But luckily not all who call the realm home are so frightful. Its sentient inhabitants only wish to join the harmony in the world of light. Just in kind, these fey beings of the Otherworld fear travel as well. They may cross over to Valgard at their peril, only to meet an equally strange and dangerous world to their eyes.   That said, the otherworld is not “evil” any more than Valgard is “good” (although some extremists may make the claim otherwise). Many view the Nevereach simply as a force of nature. It is then left up to brave souls, heroes and other adventurers, to provide services that others may not have the courage to face.