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Valeron

1254 A.E.

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Valeron is a world made by Gods, but which gods, why, and where they went after is unknown. History before the gods left (called the Exodus) is unclear if only because it is shrouded in mythos and impossibilities, but what is definitely known is that magic was stronger and followed different rules. After the Exodus (A.E.) magic cooled and became grounded in the natural magic that seems to be the foundation of life itself. Items, weapons, and artifacts imbibed with magical properties are extremely rare as very few have the ability to allow non-living objects to exude magic, and even the ones that do can't seem to make any that compare to the artifacts of old. Those old artifacts are now considered priceless, and desperately hunted for by the wealthy, the powerful, and the adventurous.   However, life goes on for the normal folk. Two continents consist of what is commonly known as Valeron. Roughly equal in size with a few dotted islands off their coast, they are isolated by impossible to navigate oceans a hundred miles from their coast and separated by a strong southern current that makes it nigh impossible to travel to one continent or the other in a straight line. Political entities flex their military might, their technology, and their ambition in order to gain a foothold on the continents in the few hundred years A.E.   This is a tumultuous time, as isolated wars and imperial expansions have grinded to a halt over the last hundred years leading to tense borders and cultural dissonance. The short peace is not destined to last, and people still look for answers about the Exodus - either to obtain the power once lost or to clarify the purpose of why they are here.