Wyhelm Twicestruck Character in Tyrn | World Anvil
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Wyhelm Twicestruck

Wyhelm Twicestruck

A solitary figure stands alone atop the outcropping, silhouetted against the darkening sky. The wind wraps around him, sending his cloak fluttering behind.

Mental characteristics

Personal history

Wyhelm was born to an orcish mother and human father in the far south of Ardenfall. He was abandoned as a child and left to fend for himself on the streets of the Free Cities. As a teen he took to the seas and has spent the rest of his life as a merchant sailor, going from ship to ship looking for employee and making his way around the world.   His name, Twicestruck, came about after he was struck twice by lightning while weathering a storm. It was this experience that turned him into a devoted follower of the Stormlord, and so he began his pilgramage north to Bryn Shander.

Employment

Merchant sailor

Personality Characteristics

Motivation

Wishes to serve Kord in his greatest temple and one day become a Champion of the Storm
Alignment
Lawful Good
Current Location
Species
Half-Orc
Year of Birth
1391 PD 31 Years old
Children
Eyes
Deep blue with yellow streaks
Hair
Shaved except for a top knot
Height
6'4
Weight
95kg

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Wyhelm Twicestruck

Fighter 5 Class & Level
Sailor Background
Half-Orc Race
Lawful Good Alignment

Strength 14
+2
Dexterity 16
+3
constitution 15
+2
intelligence 11
+0
wisdom 10
+0
charisma 12
+1
Total Hit Dice
Hit Die 1d+2
3 proficiency bonus
13 Passive perception
5 Strength
7 Dexterity
2 Constitution
0 Intelligence
0 Wisdom
1 Charisma
saving throws
7 Acrobatics
0 Animal Handling
0 Arcana
5 Athletics
1 Deception
0 History
0 Insight
1 Intimidation
0 Investigation
1 Medicine
0 Nature
3 Perception
4 Performance
1 Persuasion
4 Religion
6 Sleight of Hands
3 Stealth
3 Survival
skills
16
AC
37
Hit Points
0
Initiative

Speed
Orcish
Martial Weapons
Water Vessels
Light and medium armour
Proficiencies
Longsword: Melee Weapon Attack +5 to hit, reach 5 ft, one target. Hit: 10 (2d6 +3 ) slashing damage.

Shortbow: Ranged Weapon Attack +5 to hit, range 80/320ft, one target. Hit: 10 (2d6 +3 ) piercing damage. Attacks

Spellcasting

Equipment
Can always find something to laugh about, even in hardship
Personality Traits
Will one day be the Champion of the Storm
Ideals

Bonds
Will not rise against discrimination against him
Flaws
Multiattack: makes two weapon melee attacks or two ranged attacks.

Dervish: can use a bonus action to take the dash or disengage actions.

Sword Dance: can make a performance check to dance with his blades. He is considered proficient with it and the check uses DEX as its attribute.

Menacing: You have proficiency in the intimidate skill.

Darkvision: 60ft (18m / 12sqr)

Relentless Endurance: When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. You can’t use this feature again until you finish a long rest.

Savage Attack: When you score a critical hit with a melee weapon attack, you can roll one of the weapon ’s damage dice one additional time and add it to the extra damage of the critical hit.


Features & Traits

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