Ammunition
Every firearm requires ammunition in order to fire properly, and there is a wide selection of ammunition types to choose from to help add variety, flair, and leathality to the firearm.
Lead Ball
Weight: 1oz
The lead ball is the standard ammunition for every firearm, unless stated otherwise.
Scatter Shot
Weight: 4oz (Handful)
Only Includes: Blunderbuss styled weapons
A handful of small metal pellets that can be loading into several different Blunderbuss styled weapons to create an area of effect attack.
Improved Shot
Weight: 4oz
Only Includes: Blunderbuss styled weapons (Not a Hand Cannon)
A special container filled with Scatter Shot and a lead ball in the center. Choose one target in range to hit with the lead ball and make an attack roll against them. If the attack hits, the target takes Piercing Damage equal to the weapon's normal damage.
Hit or miss, all targets in a 10ft cone must make a Dexterity Saving Throw. On a fail, the target(s) take Piercing Damage equal to the weapon's Scatter Shot damage, or half as much on a success.
Armor Piercing Balls
Weight: 2oz
A lead ball covered in spikes and hooked grooves. Use against armored targets results in a -2 penalty to the target’s AC but a -1 damage penalty due to the slower velocity. No bonus effect against unarmored targets.
Weapon's Misfire Score increases by one.
Hollow Point Balls
Weight: 1oz
A ball made of hardened glass. Use against unarmored targets results in a +2 damage bonus. No damage bonus if target is armored.
Weapon's Misfire Score increases by one.
Incendiary Ball
Weight: 1oz
A hallowed lead ball filled with white phosphorus with a small hole in the lead ball plugged with a quick burning fabric, packed against the gunpowder charge. Target takes additional Fire Damage equal to half the weapon’s damage dice. Weapon's Misfire Score increases by two.
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