Plushling
The plushling are a species of plush toy beings. (teddy bears, plushie animals and pillows) found initially from a small series of islands on the eastern side of the Tralir near Unti known as the bed bay but after the forgotten era, they are now found most any ware in scares quantities around the hole world of the Tralir and the outworlds.
Taxonomically classified as such: N/A (Man made/ Miracle born).
Taxonomically classified as such: N/A (Man made/ Miracle born).
Basic Information
Anatomy
Brief:
The plushling are small animated stuffed animals. they are classified as pseudo-constructs because of their partially manufactured creation.Body structure:
all plushlings' are different in appearance with only half looking like teddy bears and the rest being a large mishmash of different creatures and beasts from the lands of the Tralir to the furthest edge of the Precipice; a beast of from the shackled towers, a northern mug-skibin, a serpent dragon. all less than a foot tall. with different materials that comprise their "skin" and more often than not being filled with sheep's or other agricultural animal fur for stuffing.Genetics and Reproduction
Its heavily assumed that plushlings are a scarce species of people and likely don't reproduce and won't reproduce. with some other ecologists, anthropologists and artificers theorise that should they "reproduce" or more so in this theory's terms repopulate, it would likely call for a ritual similar to a Tutamor's. with plushlings making more plushlings with cloth and needle.
Growth Rate & Stages
Plushlings are effectively immortal like most constructs. with the ability to exist for as long as their seams and fabrics will allow them to. Sighting of plushlings in colony's using new materials to patch up other plushlings imply that self maintenance can be performed to extend their life span and repairs wounds. additionally this practise implies they don't regenerate broken parts, but easily can replace them.
Ecology and Habitats
It is an odd yet noticeable fact that when even just one plushling sleeps the ground beneath them gradually turns to fabric. this requiring at least 3 days to occur but will be amplified if their are more than one plushling sleeping at the same time.
because of this odd ability. the plushling seems to innately transform its surroundings in to its natural habitat (this biome type being called a fabric/felt-scape).
because of this odd ability. the plushling seems to innately transform its surroundings in to its natural habitat (this biome type being called a fabric/felt-scape).
Behaviour
because of the inserted nature of the plushling folk, no natural predators or enemies really exist. some annoying people might try and be funny claiming that bed bugs are a natural enemy of the felt folk these people are wrong and annoying. - The "Ranger" §
Additional Information
Geographic Origin and Distribution
the people of the felt, were initially built to serve as small companions for upper-class people's children way back in the old era. the plushlings who have been investigated all having a tag on the back of their neck or on their foot claiming that the plushling was made by the: Automatons and Toys Company™
Perception and Sensory Capabilities
Plushling people have fully functioning eyes, despite some of them not visually having any.
Some plushlings like cushions and blanket plushlings are the ability to warp their external appearance to a slight degree.
I once saw a plushling die
- The Wizard
Civilization and Culture
Naming Traditions
Stuffle self given names often accomidate their soft and child like nature and because all stuffles don't often have a gender their names can be anything that the stuffle found fitting. from what they are good at to what their favourate thing is or even texture or level of care of their fabric.
Ideas for names: Gooby, Fluffy, Ruf-Patch, Felt, Dusty, Mallow, Pillow, Magnolia, Plumb, Tassles, Damp, Dewy, Drip, Stich-Work.
Major Organizations
The plushlings still have a large civilisation on their founding "country" of the Bed Bays, called The Greatest Fort. a fairly large port side pseudo city reinforced by tall standing pillow stone walls and massive banners of their history on display with the use of colourful tapestry like duvets. with the entire top of the city covered over by a thin sheet of cloth making the city take on a massive carnival tent like appearance.
Originating from the discovery of sea faring travel, pirates started to arise, many of them now exist but historically, a plushling pirate that was called Sand Bag created a possibly still strong and prevalent pirate empire called the Pirates of Feltlock Fort. that effectively owned the Shattered Sea and rained tyranny on any who how came to close or so happened to be close enough. holding a strong possession of a fortress they used as a homebase which was itself Feltlock Fort.
Originating from the discovery of sea faring travel, pirates started to arise, many of them now exist but historically, a plushling pirate that was called Sand Bag created a possibly still strong and prevalent pirate empire called the Pirates of Feltlock Fort. that effectively owned the Shattered Sea and rained tyranny on any who how came to close or so happened to be close enough. holding a strong possession of a fortress they used as a homebase which was itself Feltlock Fort.
Average Technological Level
The plushling people made strides in developing things having an innate desire to work together with very few plushling having any manner of aggression within them. they were able to jump to the point of discovering magic. the construction of boat, fishing, etc completely neglecting the concept of money having a trade based economy instead.
notoriously having increasable masterly over transmutation and conjuration magics.
notoriously having increasable masterly over transmutation and conjuration magics.
Major Language Groups and Dialects
The plushlings have their own Dialect of Dremer called Plushling Dremer. were the felt folk supposedly
adapted to the language in the forgotten era. but they also know Common (Unti)
History
Plushling; despite having a very long lasting history, have never waged war on themselves. but have aggressed a lot of people from Unti. because of their pirates attacking every non plushling vessels withing cannon fires reach.
because of this aggressive history when the The Massacre War began Unti Immediately attacked the Bed Bays to satiate the resentment that they had held for years towards the pirates that aggressed them to begin with, and the plushling people by proxy.
Nowadays for the plushlings that remember what occurred, they hold a memory of Unti attacking them even if they live in a fare off outworld now and 1500 years had passed. they remember.
because of this aggressive history when the The Massacre War began Unti Immediately attacked the Bed Bays to satiate the resentment that they had held for years towards the pirates that aggressed them to begin with, and the plushling people by proxy.
Nowadays for the plushlings that remember what occurred, they hold a memory of Unti attacking them even if they live in a fare off outworld now and 1500 years had passed. they remember.
Common Myths and Legends
The culture of the Plushlings see the Automatons and Toys Company as a god or deity that created them. and have small story's of the fictitious entity that they made up of the same name
Plushling Racial Traits
Ability Score IncreaseYour Charisma score goes up by 1 and you may increase any other ability score by 2.
Size
Plushlings often stand no taller than a foot tall, your size is small or tiny.
Speed
Your base walking speed is 25 feet.
Cuddly Construct
Because of your construct design you have curtain uncanny ability's (some good, some bad), represented bellow:
- You do not need to eat or drink.
- You float in water (and are to light to sink)
- you are highly flammable and subsequently vulnerable to fire damage
- you are immune to poisons and diseases that are not magical
When you and your allies take a rest. your internal magics will grant extra benefits depending on the rest chosen.
- while taking a short rest up to two people of your choice can roll each hit dice twice and taking the higher result when determining the hp they recover.
- after finishing a long rest you can chose up to two people to either loose an mount of exaction point equal to your proficiency modifier or gain a 1d6 to use on an ability check lasing for the hole day. (this d6 bonus disappears after being use or if they take a short/long rest. this ability can not stack).
Scientific Name
Mollis dormiens
Lifespan
60 years without maintenance. Theoretically indefinite with maintenance
Average Height
often no taller than 1 foot.
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