Given enough free time and the services of an instructor, a character can learn a language or pick up proficiency with a tool.
Resources
Receiving training in a language or tool typically takes at least ten workweeks, but this time is reduced by a number of workweeks equal to the character's Intelligence modifier (an Intelligence penalty doesn't increase the time needed). Training costs 25 gp per workweek.
Complications
Complications that arise while training typically involve the teacher. Every ten workweeks spent in training brings a 10 percent chance of a complication, examples of which are on the Training Complications table.
Training Complications
d6 |
Complication |
1 |
Your instructor disappears, forcing you to spend one workweek finding a new one.* |
2 |
Your teacher instructs you in rare, archaic methods, which draw comments from others. |
3 |
Your teacher is a spy sent to learn your plans.* |
4 |
Your teacher is a wanted criminal. |
5 |
Your teacher is a cruel taskmaster. |
6 |
Your teacher asks for help dealing with a threat. |
*Might involve a rival
Faction Training
Your character can take advantage of accelerated training programs for tool kits most often used by your faction. This training comes at a lesser cost than usual tool training, taking half as long (125 downtime days), but you must pay an additional 125 gp as a training expense for each proficiency.
Faction |
Available Training |
Harpers |
Musical Instrument, Calligrapher's supplies, or Disguise Kit |
Order of the Gauntlet |
Smith's tools, Leatherworker's tools, Carpenter's tools, Mason's tools, Vehicles |
Emerald Enclave |
Herbalism kit, Woodcarver's tools, Cartographer's tools |
Lords' Alliance |
Jeweler's tools, Mason's tools, Navigator's tools, Painter's supplies, Gaming Set, Any Standard Language |
Zhentarim |
Disguise Kit, Forgery kit, Poisoner's kit, Thieves' tools |
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