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Tiridin

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The world is ending. The moons of Tiridin grow ever closer, the sun is scorching fertile ground, earthquakes and tsunamis rage throughout the lands. Kingdoms are scattered, often literally with the great movement of the tectonic plates. What were once ruling Kingdoms, looking down on others, are now either ash, underwater, or subterranean. There is what seems to be a bottomless pit where the great Castle-City of Lerif was, some say if you listen closely, one can hear not screams, but a sort of tapping sound.   Most do not remember when all of this first started, and even then many argue the true beginning of it, some argue that the world was always ending, just very slowly. Regardless, the Mages of Ket attempted to find a solution, a way to fix everything. They delved deep into cosmic, parallel, dimensional magic. It is unknown what exactly they found within their studies, for very few returned from the depths of the cosmic, and those that did seemingly disappeared into the wilderness.   Those that have been forced to travel to different lands often hire mercenaries for protection, but strange nightmarish beasts and beings have come to wander the ever changing world, their origin unknown, rendering migration a nearly impossible task, but a necessary one.   There are legends of adventurers, people who have banded together, who have forged unbreakable bonds, who not only survive but thrive within this hostile world, helping those in need. They often bring with them a great sense of hope, that perhaps this world can and will be saved.   Only time will tell.