Lodae Rulesets in Thousand Skies | World Anvil

Lodae Rulesets

The Lodae live on the dragon-planet Kammet. They are frequently spontaneous spell casters or bards, sometimes barbarians or rangers (especially among the wing-folk). They have little in the way of organized magical or martial traditions.  

Pathfinder Rules

  Abilities: Lodae are quick of foot and wit, but weak in body. They gain a +2 Dex, a +2 Int, and a -2 Str   Size: Lodae are Small creatures and gain a +1 size bonus to their AC, a +1 size bonus on attack rolls, a –1 penalty to their CMB and CMD, and a +4 size bonus on Stealth checks.   Type: Lodae are humanoids with the Lodae subtype   Base speed: Lodae are fleet of foot for their size, and have a base speed of 30ft   Languages: Lodae begin play speaking Common and Lodae   Keen senses: Lodae receive a +2 racial bonus on perception checks   Camouflage: +2 on stealth checks when in plains   Silent Hunter: reduce the penalty on stealth checks from movement by 5, and make stealth checks while running at a -5 penalty   Stalker: perception and stealth are always class skills   Envoy: Members of this race with an Intelligence score of 11 or higher gain the following spell-like abilities (the caster level is equal to the user’s character level): 1/day - comprehend languages, detect magic, detect poison, read magic    

5e Rules

 

Lodae Traits

  Ability Score Increase   Your Charisma score increases by 2.   Size   Lodae average about 2'5"-2'10" and weigh about 30 lbs. Your size is Small.   Speed   Your base walking speed is 30ft.   Darkvision   Accustomed to the eternal night of Kammet, you have superior vision in darkness and dim conditions. You can see in dim light within 120 feet of you as if it were bright light, and darkness as if it were dim light.   Sunlight Sensitivity   You have disadvantage on attack rolls and Wisdom (Perception) checks that rely on sight when you, the target of your attack, or whatever you are trying to perceive is in direct sunlight.   Keen Senses   You have proficiency in the perception skill.   Protected Ears   The magical air of your homeworld and your race's reliance on hearing has protected you. You have resistance to the Deafened condition.   Lodae Training   You are proficient in your choice of two of the following skills: Nature, Performance, Stealth, or Survival   Languages   You can speak, read, and write Common and Lodae. The Lodae language isn't at all a secret, though it is steeped in magic and tradition, and your people prefer that outsiders give proper respect to the breath. It is taboo to speak Lodae without breath.      

Wing-folk Lodae

  Ability Score Increase   Your Constitution score increases by 1.   Winged Magic   You know the Message cantrip. When you reach 3rd level, you can cast the Speak with Animals spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the Locate Animals or Plants spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.      

Spine-folk Lodae

  Ability Score Increase   Your Dexterity score increases by 1.   Scale Magic   You know the Mending cantrip. When you reach 3rd level, you can cast the Dissonant Whispers spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the Silence spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.      

Belly-folk Lodae

  Ability Score Increase   Your Intelligence score increases by 1.   Singing Magic   You know the Prestidigitation cantrip. When you reach 3rd level, you can cast the Comprehend Languages spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the Magic Mouth spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.

Naming

  Female names: Anhafi, Baphy, Entoh, Izze, Lahas, Lomris, Meti, Monsea, Onni, Orit, Suref, Thahlus, Tinnath, Uyol, Yahnia   Male names: Aghe, Avrem, Canhoy, Chanass, Deness, Indoss, Kirej, Leithim, Lephrial, Nothrael, Phermith, Sanlath, Sienhan, Umrim, Vohloh   Neutral names: Aersirth, Chukal, Dunil, Eodhu, Talyrei, Tiaseo, Meghoa, Niomay, Rukae, Shulli, Surluth, Unthath, Urialth, Vurliet, Yrmai    

Characteristics:

 

Age:

  Base: 17   Intuitive: +1d4   Self-taught: +1d6   Trained: +2d6  

Base Height

  Female: 2'6". +2d4 inches   Male: 2'1". +2d4 inches  

Base Weight:

  Female: 25 lbs. +2d4 lbs (27-33 lbs)   Male: 20 lbs. +2d4 lbs (22-28 lbs)

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