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Thieill

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Introduction

It is pronounced as Thigh-Eel. A high/dark fantasy world in the making. Something without "Magic" but with genetic super abilities, superhumans, races, species, and more! This will not contain any demonic or magical origins. Everything in this world will be explainable by science or by nature.  

General Lore

   
The world of Thieill is largly fantastical. Creatures from all over the world congregate in different sectors. Although most of the races are still primitive in nature, there are those who make scientific, religious, and scientific advancements faster than the others, and they guard that with all they have. They will stop at nothing to keep what they have out of reach of the lowly lifeforms. They view themselves as superior to everything on the face of the planet.   The other races in the world of Thieill are as stated, primitive. They fight with swords, axes, horses, and other weapons once though the only avenue of combat. Some of these primitives have found power were there once was none. These abilities that they have seem almost magic in nature, but the more observant will see that they are simply biological mutations that provide immense power in those that wield it.  

The story begins with YOU.

 
The world of Thieill is largely undiscovered. The races across the known world are spread out and separated by the sea. Four main continents are split in half. Those continents contain many species, races, civilizations, flora and fauna, and mystery to uncover. Throughout the campaign we will delve into the world of Thieill. Your journey begins in a strange land that has been under the control of an advanced race. This race has, for the first time in history, allowed outsiders inside their walls. Under one condition of course: Those outsiders are disarmed, bound, blinded, and brought before the Empress to be deemed worthy of the great city of Olisshire. You have been deemed worthy of such a blessing, faced the empress, and made your way into the city. All of you, at separate times, were allowed to be a part of their civilization. You each were given 100 Gold, a fair amount in this illustrious nation, a key to one of the apartments in the slums, better than most places in the uncivilized world, but still the dirtier part of the city, and an adventurer's pass, which allows you to take quests and perform tasks deemed too dangerous for the citizens of Olisshire. The city guard is keeping a close eye on you and will not allow deviation from their laws, which can be conveniently found in the town center beyond the bridge. Unfortunately, you are not allowed past the gates of the bridge. How you find out the laws does not matter to the Empress, only that you follow them without exception. Failure to do so may bring more pain than is worth. Not to mention that the city is floating thousands of feet in the air... high enough to make someone disappear if the city felt it were necessary.  

Create your character!

 
Now it is up to you to create your character! I have provided a list of races that you can choose from, or you can choose one from the DND5e races lists that are all over the internet. I have created a custom character sheet called "Thieill Character Sheet" that you should see once you join the campaign and start you character creation process. It is a long list of things to fill out, just do so to the best of your ability. I can help if needed. If you feel it is easier to use a regular DND5e character sheet, feel free to use a paper one or the one on the site that you can populate electronically. It is not customized without magic and the like as mine has been, but it may be easier to fill out and can still be used in this game. If you have any questions about the world, too bad, you only get the info that is on this site or what you discover in game. As we go through adventuring and exploring I will update this site with all the details that you find out, discover, read about, etc.  

See you on game day!

 

Session 1: Intro to the World!

(click the link!)