Ambroth
Demographics
mainly human; a couple of dwarves, halflings, half-orcs
Government
Lord Drestyn (deceased), his descendants - if alive - didn't claim the inheritance because of the curse.
Defences
None / Barely
Industry & Trade
Transit. They were the primary settlement next to the late Lord Drestyn's manor, and many of his (minor) guests resided there when there was no accomodation at the castle. When the curse hit, they primarily survived on agriculture and what they could trade off, and the population and size of the place shrunk rapidly.
Infrastructure
A small-ish Transit village
Assets
The Tavern
Architecture
standard central-european / ellizabethan britain - style village
Natural Resources
primarily agriculture
Type
Village
Population
~ 1500 (after the curse is broken), plus a plenty of passing-through folk (Transit village)
Remove these ads. Join the Worldbuilders Guild
Comments