Creative Flair
Trait Focuses
Whether it’s baking, art, or drama, you are excellent at performing this talent.
Effect
When you choose this talent, you must choose a flair for your pony. Some example flairs are listed below. Feel free to pick from the list or talk to your Narrator about coming up with your own.
Whenever you take a Charm test, if you and the Narrator think that your flair would be helpful in making that test, roll your Creative Flair die in addition to your Charm die and choose the highest result.
Flairs
Flair | Description |
---|---|
Animal Handling | Interacting with and caring for animals. |
Art | |
Baking | |
Bargaining | Negotiating with others and making deals. |
Brewing | Making ales, wines, and other concoctions. |
Calligraphy | Writing with artful penmanship. |
Comedy | |
Crafting | Making items with manual skills like woodworking, sculpting, glassblowing, etc. |
Dancing | |
Deception | Lying to and tricking those less mentally adept than you. |
Disguise | Making yourself look like someone else, or a different class of person. |
Drama | |
Empathy | Discerning the feelings and emotions of others. |
Fashion | |
Fireworks | |
Gambling | Playing games of chance and profiting from them. |
Gardening | |
Growling | |
Hair Dressing | |
Intimidation | |
Leadership | Guiding, directing, and inspiring others. |
Morale | Maintaining good spirits and confidence in yourself or your group. NPCs tend to use this focus more than Pony Characters. |
Music | |
Painting | |
Party Planning | |
Performance | Entertaining an audience with an artistic talent. |
Persuasion | Convincing others to agree with you. |
Sculpting | |
Seduction | Making winning moves in the game of love. |
Singing | |
Smithing | Forging metal items, from weapons to jewelry. |
Teaching | |
Whining | |
Writing | Expressing yourself with the written word. |
Side/Secondary Effects
You may take this talent more than once, but you must choose a different flair each time you do.
Source
Talent
Related School
Charm
Related Element
Enhancement
Effect Duration
Instant
Effect Casting Time
Major Action
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