Wand of Magic Missiles Item in The Zesty Realms | World Anvil
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Wand of Magic Missiles

Mechanics & Inner Workings

The wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the magic missile spell from it. For 1 charge, you cast the 1st-level version of the spell. You can increase the spell slot level by one for each additional charge you expend.   The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.
Item type
Magical
Current Holder
Owning Organization
Rarity
uncommon

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