Land of Conflict
A land populated by many, the strange to the seemingly mundane. It is a land with wizards, dragons, pumpkin moons, and talking food. Here, conflict is ever-present, and seen in ever more surprising versions. One day, the Castle of the Sea may wage war with the magicians of the School of Mages, and another, the undead may wander out of The Dark Forest to take over that very school. Or why not a four-way battle between the dragons of the Dragon Cliff, the inhabitants of Greenville, the horrors resting in The Abyssal Sea, and the cats of the world? It is in other words, an exciting place to be.
Geography
Two peaks contend for the title of the highest point in the region, the Magical Mountain in the northeast, and the Dragon Cliff in the southwest. Between these lie The Burning Fields, Greenville, and the Ruins of K'roth. The region is bounded by two barriers, the Dark Forest to the southeast, and the Abyssal Sea to the northwest. As a last outpost lies the Castle of the Sea out in the ocean, a last guard before its vastness.
Maps
-
Land of Conflict
A land populated by many, the strange to the seemingly mundane. It is a land with wizards, dragons, pumpkin moons, and talking food. Here, conflict is ever-present, and seen in ever more surprising versions. One day, the Castle of the Sea may wage war with the magicians of the School of Mages, and another, the undead may wander out of The Dark Forest to take over that very school. Or why not a four-way battle between the dragons of Dragon Cliff, the inhabitants of Greenville, the horrors resting in The Abyssal Sea, and the cats of the world? It is in other words, an exciting place to be.
Type
Region
Included Locations
Inhabiting Species
Remove these ads. Join the Worldbuilders Guild
Comments