Leveling & Progression
Multiclassing Requirements
This article will go into some detail regarding multiclassing requirements, as well as provide some detail for why this is a thing in the first place. The thought behind this is that it will help facilitate the creation of unique blends of characters, as opposed to a cookie-cutter wizard, cleric or fighter. Whatever character is created will be unique to you. Although this system highly encourages (and often forces) multiclassing, this is offset by a wide variety of homebrew classes and subclasses that allow you to spice things up. Additionally, all multiclassing requirements are lowered by 1. Hooray!How it Works
Assuming you take your first three levels in a single class, things kick off when you hit level 4. Prior to applying the Ability Score Increase (ASI) you receive, examine the below list to see what "Tier" your primary class/subclass falls into. These are loosely organized by whether your class is a Full Caster, Half Caster, or Third Caster. If you've already multiclassed prior to hitting level 4, you won't need to visit this section as long as your secondary class is within two levels of your main class AND on a different tier. If you are forced to multiclass based upon your roll (more on that in a moment), the class will need to be in a tier below the tier of your primary class unless you're Tier 0.- Tier 3: Bard, Cleric, Druid, Sorcerer, Warlock, Wizard, Artificer
- Tier 2: Elementalist, Magus, Monk, Paladin, ranger, Runewright, Warden, Blood Hunter
- Tier 1: Arcane Trickster, Crusader, Eldritch Knight, Path of the Rune Sage, Path of the Sylvan Warden, Zealous Inquisitor, Chef
- Base Tier: Alchemist (class), Barbarian, Craftsman, Dervish, Fighter, Pugilist, Rogue, Scholar, Vigilante
Levels 4-7 | Levels 8-11 | Levels 12-15 | Levels 16-19 | |
TIER 3 | DC 37-SA | DC 38-SA | DC 39-SA | DC 40-SA |
TIER 2 | DC 27-SA | DC 29-SA | DC 31-SA | DC 33-MA |
TIER 1 | DC 23-SA | DC 25-SA | DC 29-SA | DC 32-SA |
BASE TIER | DC 16-SA | DC 17-SA | DC 18-SA | DC 20-SA |
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