Western Heartlands Geographic Location in The Scepter | World Anvil
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Western Heartlands

The Western Heartlands was a region located in the western portion of Faerûn. It stretched from the Sword Coast region at water's edge of the Sea of Swords in the west, to the Storm Horn Mountains in the east. The region extended north until the Lizard Marsh of the Delimbiyr Vale, including the High Moor to the northeast, and went as far south to the Lands of Intrigue of Amn, Tethyr and Calimshan.   The region was home to perhaps Faerûn's grandest metropolis of the 14th and 15th century DR, the city-state of Baldur's Gate. Between the "miles and miles of miles and miles" of rolling hills, grassy flatlands, impassable marshes and monster-filled forests the region was dotted with isolated villages and hamlets, trading stops and lonely castles.   For centuries, the western heartlands had never been to home to a unified kingdom. The separate but amenable towns along the Trade Way and Uldoon Trail exiting in relative peace and reservation from one another. This dynamic changed after the Tormish clerics and paladins of Elturel united the surround towns and villages into the Kingdom of Two Suns, Elturgard. Over the next century later, the serpentfolk kingdom of Najara grew in influence and power, with the yuan-ti and lizardfolk of the Serpent Hills and Forest of Wyrms uniting under the rule of King Jarant in the year 1474 DR.   Capital: None   Races:   Humans 78% Elves 7% Half-elves4% Halflings 4% Half-orcs 3% Gnomes 2% Dwarves 1% Other 1%   Religions: All   Imports: Fish, herbs, iron, rugs Exports: Gold, pottery, silver, wood   Population: 1,641,600   Major Settlements: Elturel, Scornubel, Soubar, Triel, Baldur's Gate   Type of Government: City-states with various governments

Geography

Bordered on the west by the Sea of Swords, its northern boundary stops after The High Moor and continues deep inland with its south in the Green Fields.
Type
Region
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