Ten Towns Settlement in The Scepter | World Anvil
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Ten Towns

The Ten Towns were a loose confederation of localized fishing villages in Icewind Dale, bordered individually by the lakes Lac Dinneshere, Maer Dualdon and Redwaters, and the mountain Kelvin's Cairn.   Official decisions for the towns were made by a council consisting of one influential member from each town. These council members met in the council building in Bryn Shander, which was unanimously recognized as the capital of Ten Towns, and of Icewind Dale itself, once a month during the summer season, and once every three in the winter.

Demographics

Half-elves, haflings, humans

Government

Autocracy, confederation

Industry & Trade

Knucklehead trout, scrimshaw

History

The residents of Ten Towns are worshipers of Tempus
Type
Village
Population
6500
Location under

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