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The Pact Kingdoms

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On the distant continent of Hezura lies a region of grassy knolls, jagged mountains and vast deserts known colloquially as The Pact Kingdoms. Once a collection of disparate fiefdoms, these five nations united as one people 20 years prior in order to push back the advance of the Taergorian Empire from the North. While the region has existed in relative peace since then, there have recently been rumblings of greater trials to come, from both within and without. Our story begins with a series of intertwined destinies known as the Fate Weavers, a party of adventurers fresh off their quest to destroy the legendary Soulmonger, now prepared to face the trials befalling their home.
The Pact Kingdoms is the campaign setting for a D&D game that I have been running for my friends for the better part of 2 years now.

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