Mystic (Tribe of Mysty)
Every Mystic knows things. Things that are out there, things that they shouldn't know. Tomorrow's weather, upcoming attacks, where you left your favourite spear. Your feeling of shame as you betrayed your friend for profit and got away with it. They don't know everything, but they do know a little too much for comfort.
Mystics live as nomads across the mainland of Newman's Valley, travelling from place to place. They wander lead by the premonitions of the Chief and spirit dancers. Why they go where they go is unknown to outsiders, but they are an uncomfortable blessing to those they encounter. Their insights are a valuable commodity in and of itself.
Mystics are often less physically imposing than other Kwan. Being capable of manipulating objects without touching them, Mystics have the luxury of allowing less physically imposing Kwan to thrive in their tribe.
Potential RPG abilities
Telekinesis
Clairvoyance
Mindreading
Clan Variations
Decrepid
Head shape
Civilization and Culture
Naming Traditions
Any name that is reminiscent of magic or psychics
Genetic Ancestor(s)
Origin/Ancestry
Human
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