Sword Coast North Geographic Location in The Manna Realms | World Anvil
BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Sword Coast North

The Sword Coast North was a region on the northwestern coast of Faerûn. While it comprised a rough landscape of rugged hills, precarious mountain ranges and dense forests, it was home to several like-minded towns and cities. The most prominent of these cities banded together with nearby allies to form the Lords' Alliance, which united much of the region well into the late 15th century DR.

Geography

The region stretched from Waterdeep in the south to the Spine of the World in the north, and from the Sword Coast in the west to the Long Road in the east.   Geographical features   Bodies of Water   Mere of Dead Men: Once home to a great kingdom of the North, this swamp land became the domain of savage lizardfolk and will-o'-wisps.   River Mirar: The Mirar ran roughly parallel with the Blackford Road, from the Spine of the World to the Sea of Swords near the city of Luskan.   Sea of Moving Ice: The icebergs that floated in the frigid northern waters were home to men, orcs, frost giants and even dragons.   Sea of Swords: This sea was between the Sword Coast and the Moonshae Isles. The body of water was sometimes considered to have an extent as far as Luskan. Silverwisp Swamp:   Forests   Ardeep Forest: The moon elf community that dwelled within this forest were a remnant of ancient Illefarn. They were joined by a group of wood elves sometime in the late 15th century.   Neverwinter Wood: Originally known as the "Llewyrrwood", this forest was home to elves and a great many fey.   Kryptgarden Forest: The home of the green dragon Claugiyliamatar was the site of many dwarven ruins.   Westwood: The small forest located between the Kheldell Path and the Long Road housed a notable shrine to the deity Mielikki.   Hills and Mountains   Berun's Hill: Named after the famous ranger, this mound offered a great view of the Dessarin Valley to the east.   Crags: These peaks contained a number of abandoned mines and were overrun with goblins.   Mount Hotenow: While dormant for many years, this volcano erupted in the mid–15th century, after the primordial Maegera was awoken within.   Starmetal Hills: The hills earned their number from the significant number of meteor showers that it experienced throughout many centuries.   Sword Mountains: While these mountains were dotted with a number of ruins and underground dungeons, they were also home to a scattered goblinoid and orc tribes.   Landmarks   Lance Rock: This solitary granite monolith garnered its location in the valley thanks to two feuding dragons.   Raven Cliff beach: A stretch of pirate-infested coastland just west of Neverwinter Wood.   Red Rocks: These rocky isles were situated just off the coast, west of the Sword Mountains.   Wyvern Tor: The rocky crag that overlooked the crossroads town of Triboar was home to to orcs, ogres and wyverns.   Valleys   Dessarin Valley: Encompassing the lands just east of the Long Road, the valley was home to many farms, villages, and towns; some of which referred to themselves as "the Gateway to the North".
Type
Region
Location under

Remove these ads. Join the Worldbuilders Guild

Guild Feature

Display your locations, species, organizations and so much more in a tree structure to bring your world to life!

Comments

Please Login in order to comment!