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The Lemniscate

Common Date: 20A 1B 56

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In present day, the governments and science communities of Earth have been searching for life beyond Earth for decades. They haven't found anything, and that is partially due to the many aliens currently on Earth keeping Earth in the dark about their extra-terrestrial civilizations. Why, you ask? Why do they go through great lengths to hide themselves from Earth? This is because Earth is currently under protection of the United Governments of Merekou (or the UGM, for short) as a scientific planet of study. They study earth's civilizations, geographical formations, life forms, etc.    Several hundred representative of the UGM reside on Earth disguised as humans, and living human lives. Their mission is to learn about Earth from the front seat, but never change their societies - meaning they must remain unknown and in the shadows, obeying Earth's laws and orders. This has been happening for eighty years, ever since Earth was discovered.   But now that we are away from Earth (I promise we can go back in a bit), you can begin to learn about the vast civilizations of Merekou, a collection of galaxies whose governments have formed alliances. Your extensive travels will all (well, mostly all) be within these four galaxies: Mekrelley (locally known as the "Milky Way"), Tenkeln, Pocan, and Parnesouille. You will meet the dozens of alien races, travel to the hundreds of civilizations, and traverse on mission to discover the thousands of planets waiting to have their secrets found.   You will learn their advanced technology, discover the secret science, and maybe (just maybe) find a little magic, too. But not everything in Merekou is peaches and cream. Merekou is at war with several terrorist groups, and with corrupted governments, untamed beasts, and weapons of mass destruction, it's only a matter of time before it Merekou falls apart by it's hinges. That is, of course, unless a group of heroes can save it . . .   ___________________________________________________________________     This is a Dungeons and Dragons 5th Edition world, with several campaigns attached to it. Although the vast majority of the rules are left untouched (with a few minor exceptions), all races, classes, backgrounds, monsters, spells, feats, equipment, etc. are homebrewed for this world, and they are all for you to discover within this world. It is not recommended new players use this world, as it may confuse them due to it's completely different - well, everything.    It should also be said that the biggest difference between the rules to this universe and standard D&D 5e is magic. Magic in this universe is called "parothide", and operates very different from D&D magic. There are only a few spellcaster classes, and the way you cast spells has also change. Be sure to read how parothide works before playing in this world.

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